BioFeedback in Games was the topic of this workshop. The students' task was to integrate biofeedback hardware, such as the Zephyr™ Bio Harness into common game engines. This course was kindly suported by Dr. Peter Zeile and Daniel Broschart from CPE | Computergestützte Planungs- und Entwurfsmethoden, Prof. Dr. Bernd Streich at Kaiserslautern University of Technology. From 17 students three groups have chosen to work on biofeedback hardware in games, two groups choosed their own game topic. Following projects were realized in the course of this seminar:

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