Author:

Bjorn Kuehne
Supervisor:Prof. Gudrun Klinker
Advisor:Christian Eichhorn (@ga73wuj)
Submission Date:[created]

Abstract

Healthcare workers (HCWs) face a wide range of occupational hazards and are thus more prone to physical health issues such as musculoskeletal disorders (MSDs) and stress-related psychological issues, such as burnout. This thesis discusses several intervention methods explored to address and mitigate these issues. Building on this, it presents the development and evaluation of two novel interventions for HCWs: a gamified mobile application (FrogZen) aimed at reducing occupational stress using principles of Distraction Therapy and Attention Restoration Theory, and a serious exergame prototype (Lumbar Lagoon) designed to prevent the onset of lower back pain. FrogZen was assessed using a standardised user engagement scale paired with a self-report questionnaire. Lumbar Lagoon was evaluated through an expert interview, providing preliminary feedback on its functionality and potential benefit from the perspective of HCWs. The results of the self-report user survey for FrogZen indicate that it has the potential to be well-received by HCWs due to its engaging activities and appealing theme. Preliminary indications in the form of self-reports, indicate the importance of ease of use in such a stress-relief application for HCWs. The preliminary evaluation of Lumbar Lagoon indicates that it could be appealing and engaging for HCWs. Furthermore, the evaluation highlights the importance of the correct execution of exercises in the game context. Further research in the form of qualitative or quantitative studies is needed to assess the feasibility and efficacy of Lumbar Lagoon in preventing lower back pain among HCWs.

Results/Implementation/Project Description

Conclusion

[ PDF (optional) ] 

[ Slides Kickoff/Final (optional)]