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Talk Information
- Director: Prof. Gudrun Klinker
- Schedule: (usually) every Thursday, at 09:15 am
- Location: announced via email and in the list below
Please consider following templates:
Talk Duration
The following table gives the upper limits in minutes for the duration of talks.
Type | Intro | Final | ||
---|---|---|---|---|
Talk | Discussion | Talk | Discussion | |
GR/BA/MA/MP | 10 | 10 | 20 | 10 |
Talks on next Do. (05.09.24) at 09:00
"https://bbb.in.tum.de/sve-mqf-6eu"
Student | Bachelor Thesis (Final) | Christian Eichhorn |
---|---|---|
Heidi Albarazi | SMARIOT- Elevating Elderly Independence through Smart Mirror, AR and IoT Technologies | |
The growing demographic shift towards an aging population presents unique challenges and opportunities in leveraging technology to enhance the quality of life for the elderly. This bachelor’s thesis, titled "SMARIOT: Elevating Elderly Independence through Smart Mirror, AR, and IoT Technologies," explores the integration of smart mirrors, augmented reality (AR), and Internet of Things (IoT) to support independent living among seniors. The research delves into the development and evaluation of a comprehensive smart mirror system designed to address the physical, cognitive, and social needs of elderly individuals. |
Student | Bachelor Thesis (Final) | Jonas Bender |
---|---|---|
Lukas Spies | Development of a web-based chat application using tools to enhance interaction among students | |
Nowadays there is an ever-increasing range of online options that either replace or complement traditional face-to-face teaching with online platforms. The global shift to online |
Student | Bachelor Thesis (Final) | Daniel Dyrda |
---|---|---|
Mia Klang | Measuring Player Experience in Roguelike Games | |
The main research focus of this paper is the player experience in a specific genre of games, |
Upcoming:
Name |
Thesis Title |
Type |
Talk |
Scheduled on |
---|---|---|---|---|
Philipp Müller | State Machines in Game Development: a Serious Game about Theory and Application | Bachelor Thesis | Final | 19.09.24 |
Fabian Nadegger | From Level Design to Environment Art: Developing Semi-Automated Blockout Tools for 3D Game Development Based on Annotated 2D Snapshots | Master Thesis | Final | 19.09.24 |
Felix Graf | Application of Cinematic, Narrative and Staging Processes in Video Game Development | Bachelor Thesis | Final | 19.09.24 |
Achim Bunke | Procedural Content Generation for Games: A Graph-Based Hierarchical Data Structure for Gamespace Generation | Master Thesis | Final | 19.09.24 |
Pending:
Name |
Team Members |
Thesis Title |
Type |
---|---|---|---|
Nils Hothum | A Virtual Reality Serious Game to Explain the Bullwhip Effect in Supply Chains | Bachelor Thesis | |
Hasan Hüseyin Kaçmaz | Implementation of Human in the Loop Deployment and Scalable Architecture for an Open Source Video Conferencing Platform | Master Thesis |
Past:
Date |
Name |
Team Members |
Type |
Talk |
Thesis Title |
WikiPage |
Advisor |
---|---|---|---|---|---|---|---|
12.08.24 | Dominik Huber | Master Thesis | Final | Developing an Interaction Methods Framework for Immersive Virtual Reality Experiences | Daniel Dyrda | ||
01.08.24 | Timotej Svitek | Bachelor Thesis | Final | Form Follows Mechanics: Metrics and Scale in Game Development | Daniel Dyrda | ||
01.08.24 | Ege Ahmed | Bachelor Thesis | Final | Enhancing Locational Stability in Motion Capture: Development and Comparative Analysis of Calibration Techniques | Fabrizio Palmas | ||
01.08.24 | Marcel Staniszewski | Bachelor Thesis | Final | Integration of Augmented Reality in a museum catalog | David Plecher | ||
18.07.24 | Wenzhe Zhuge | Ao Gao;Jiesheng Ding | Practical Course | Final | Hospital Escape | Christian Eichhorn | |
18.07.24 | Akbar Suriaganda | Master Thesis | Final | Working with Functional Gamespaces: Developing a Web-Based Editor for Hierarchical Hypergraphs | Daniel Dyrda | ||
11.07.24 | Markus Gumbart | Master Thesis | Final | Twitch Pet | Sandro Weber | ||
27.06.24 | Stella Elisa Koschnike | Bachelor Thesis | Final | Encourage Patients to Attend to Their Fluid Balance with the Help of Neural Networks | Christian Eichhorn | ||
27.06.24 | Julie Vernet | Master Thesis | Final | Implementation of an AR Superhuman Sport Platform in Unity | Christian Eichhorn | ||
20.06.24 | Lorena Kneipp Vitale | Practical Course | Final | WISTUM | Daniel Dyrda | ||
20.06.24 | Irina Chernova | Bachelor Thesis | Final | Bringing Virtual Worlds to Life: Design Concepts and Technical Implementation of Living World Systems in Digital Games | Daniel Dyrda | ||
20.06.24 | Anja Sturm | Master Thesis | Final | Development and Evaluation of a Locally-Hosted Generative AI Application for Small Companies | Fabrizio Palmas | ||
20.06.24 | Ege Bahceci | Bachelor Thesis | Final | Advancing Patient-Caretaker Communication: Blending 2D & AR Interfaces with AI-Driven Chatbot Capabilities | Christian Eichhorn | ||
13.06.24 | Christoph Schure | Bachelor Thesis | Final | Exploring AI Chat Systems: Implementation, Advantages, and Limitations within Software Systems | Jonas Bender | ||
13.06.24 | Oliver Jung | Oliver Jung | Master Thesis | Final | Influence of Mixed-Reality on Presence in Driving Simulations | Christian Eichhorn | |
13.06.24 | Cornelius Vogl | Bachelor Thesis | Final | Augmented reality as a marketing tool: a survey of recent developments | David Plecher | ||
06.06.24 | Bahy Nguyen | Bachelor Thesis | Final | Cloudscapes in Video Games: Authoring Real-Time Volumetric Clouds for Level Design | Daniel Dyrda | ||
06.06.24 | Nicolas Ulrich | Bachelor Thesis | Final | Developing a Reactive Player Controller in the Godot Game Engine: A Teaching Approach | Daniel Dyrda | ||
06.06.24 | Malik Kotb | Bachelor Thesis | Final | Aesthetic Graph Drawing of Hierarchical Hypergraphs | Daniel Dyrda | ||
06.06.24 | Daniel Marius Haselbeck | Bachelor Thesis | Final | Analysis of antique Statues using 3D Scans | David Plecher | ||
23.05.24 | Michael Vynogradov | Bachelor Thesis | Final | Action Recognition in Virtual Reality | Sandro Weber | ||
23.05.24 | Melih Yilmaz | Bachelor Thesis | Final | Assisting older adults in making healthier food choices using object detection | Christian Eichhorn | ||
23.05.24 | Daniel Günther | Bachelor Thesis | Final | Web-Based Visualization of Communication Patterns: Enhancing Digital Teaching | Jonas Bender | ||
23.05.24 | Felix Kosian | Master Thesis | Final | Development of a Unified Symbolic Artificial Intelligence Tool for Unity | Daniel Dyrda | ||
16.05.24 | Jonas Goos | Master Thesis | Final | Semantic Encoding for Video Conferencing: Increasing Robustness of Computer Vision Algorithms in Real-World Conditions | Nassim Eghtebas | ||
16.05.24 | Katharina Benke | Bachelor Thesis | Final | Managing Choice: Guiding Players Through Open-World Games | Daniel Dyrda | ||
16.05.24 | Kilian Feser | Bachelor Thesis | Final | Labyrinthos: A Serious Game approach for learning the Ancient Greek language | David Plecher | ||
16.05.24 | Louis Pröbstle | Bachelor Thesis | Final | Improving Data Visualization for Function Development in the Context of Automated Driving | Christian Eichhorn | ||
02.05.24 | Berzan Yildiz | Master Thesis | Final | Towards Real-Time Visualization of Virtualized Industrial Facilities using Mobile AR Scanning and Cloud-Based 3D Reconstruction | Linda Rudolph | ||
02.05.24 | Alina Fetoski | Bachelor Thesis | Final | Impossible Spaces in Video Games: Theory and Practice | Daniel Dyrda | ||
02.05.24 | Kristin Fratzke | Bachelor Thesis | Final | Evaluation of Photometric Data for the Use of Virtual Light Fixtures in Mixed Reality Production Systems | Sven Liedtke | ||
02.05.24 | Lars Eble | Master Thesis | Final | Automatic Detection of Macro Gameplay in Formal Gamespaces for eSports Broadcasts | Daniel Dyrda | ||
02.05.24 | Claudio Belloni | Guided Research | Final | Space Foundation System: An Approach to Spatial Problems in Games | Daniel Dyrda | ||
25.04.24 | Paula Krumm | Bachelor Thesis | Final | Fine-tuning and quality evaluation of the Segment Anything Model on egocentric data | Christian Eichhorn | ||
25.04.24 | Lukas Maximilian Jonsson | Bachelor Thesis | Final | Blockchain and Games: Evaluating Practicality and Impact | Sandro Weber | ||
25.04.24 | Caroline Rendenbach | Guided Research | Final | Proposing Formal Gamespaces as Foundation for Gameplay-Based Anti-Cheating Measures | Daniel Dyrda | ||
25.04.24 | Anian Kalb | Bachelor Thesis | Final | Ubi-Interact Python Node - Implementation and Testing | Sandro Weber | ||
18.04.24 | Kerstin Pfaffinger | Bachelor Thesis | Final | Anchors and Boundaries: Developing a Game Engine System for Hierarchical Spatial Partitioning of Gamespaces | Daniel Dyrda | ||
18.04.24 | Rebecca Ahmed | Bachelor Thesis | Final | Teaching the Fundamentals of Java Programming via Serious games | David Plecher | ||
18.04.24 | Ignacio Pizarro Garcia | Ignacio Pizarro Garcia | Bachelor Thesis | Final | Development of a Co-Op Gamified Learning App in the Context of Driver Education and Road Safety | Christian Eichhorn | |
18.04.24 | Josef Michael Suckart | Bachelor Thesis | Final | Conception and Prototypical Implementation of a Calendar-Based Online Communication Tool for Enhanced Team Collaboration and Hybrid Learning | Jonas Bender | ||
11.04.24 | Daniel Bode | Bachelor Thesis | Final | Evaluating Usage of Augmented Reality for Elderly People | Christian Eichhorn | ||
11.04.24 | Martin Hubert Schacherbauer | Guided Research | Final | Designing with Player Paths: Methods and Tools | Daniel Dyrda | ||
11.04.24 | Alexander Williams | Practical Course | Final | Level Engineering: Cavern City | Daniel Dyrda | ||
04.04.24 | Christian Eichhorn | Practical Course | Final | Drawing for Older Adults with Tangibles | Christian Eichhorn | ||
04.04.24 | Yi Rui Cui | Bachelor Thesis | Final | Algorithms and Data Structure for Formal Graph-Based Gamespace Analysis | Daniel Dyrda | ||
04.04.24 | Cindy Muller | Master Thesis | Final | AR Pop-Up Book: A Venture into Interactive Stories | David Plecher | ||
28.03.24 | Sebastian Geheeb | Bachelor Thesis | Final | Modern Development Approaches for Metroidvania Games | Daniel Dyrda | ||
28.03.24 | Leonie Wargitsch | Felix Bartossek;Matthias Mitschele;Leonie Wargitsch | Practical Course | Final | l'Orfeo - Using a Serious Games as an Opera Guide | David Plecher | |
28.03.24 | Ivan Rozhdestvenskii | Bachelor Thesis | Final | Beyond the Threshold: Theory and Practice of Doors in Digital Gaming Worlds | Daniel Dyrda |