Register for slot

You can register for a slot using this form.

Talk Information

  • Director: Prof. Gudrun Klinker
  • Schedule: (usually) every Thursday, at 09:15 am
  • Location: announced via email and in the list below

Please consider following templates:

Talk Duration

The following table gives the upper limits in minutes for the duration of talks.


TypeIntroFinal
TalkDiscussionTalkDiscussion
GR/BA/MA/MP10102010

No talks scheduled for this week

No talks scheduled

Upcoming:

Name

Thesis Title

Type

Talk

Scheduled on

Jonas Goos Semantic Encoding for Video Conferencing: Increasing Robustness of Computer Vision Algorithms in Real-World Conditions Master Thesis Final 16.05.24
Katharina Benke Managing Choice: Guiding Players Through Open-World Games Bachelor Thesis Final 16.05.24
Kilian Feser Labyrinthos: A Serious Game approach for learning the Ancient Greek language Bachelor Thesis Final 16.05.24
Louis Pröbstle Improving Data Visualization for Function Development in the Context of Automated Driving Bachelor Thesis Final 16.05.24
Michael Vynogradov Action Recognition in Virtual Reality Bachelor Thesis Final 23.05.24
Melih Yilmaz Assisting older adults in making healthier food choices using object detection Bachelor Thesis Final 23.05.24
Daniel Günther Web-Based Visualization of Communication Patterns: Enhancing Digital Teaching Bachelor Thesis Final 23.05.24
Felix Kosian Development of a Unified Symbolic Artificial Intelligence Tool for Unity Master Thesis Final 23.05.24
Bahy Nguyen Cloudscapes in Video Games: Authoring Real-Time Volumetric Clouds for Level Design Bachelor Thesis Final 06.06.24
Nicolas Ulrich Developing a Reactive Player Controller in the Godot Game Engine: A Teaching Approach Bachelor Thesis Final 06.06.24
Malik Kotb Aesthetic Graph Drawing of Hierarchical Hypergraphs Bachelor Thesis Final 27.06.24


Pending:


Name

Thesis Title

Type

none




Past:

 

Date

Name

Team Members

Type

Talk

Thesis Title

WikiPage

Advisor

02.05.24 Berzan Yildiz Master Thesis Final Towards Real-Time Visualization of Virtualized Industrial Facilities using Mobile AR Scanning and Cloud-Based 3D Reconstruction Linda Rudolph
02.05.24 Alina Fetoski Bachelor Thesis Final Impossible Spaces in Video Games: Theory and Practice Daniel Dyrda
02.05.24 Kristin Fratzke Bachelor Thesis Final Evaluation of Photometric Data for the Use of Virtual Light Fixtures in Mixed Reality Production Systems Sven Liedtke
02.05.24 Lars Eble Master Thesis Final Automatic Detection of Macro Gameplay in Formal Gamespaces for eSports Broadcasts Daniel Dyrda
02.05.24 Claudio Belloni Guided Research Final Space Foundation System: An Approach to Spatial Problems in Games Daniel Dyrda
25.04.24 Paula Krumm Bachelor Thesis Final Fine-tuning and quality evaluation of the Segment Anything Model on egocentric data Christian Eichhorn
25.04.24 Lukas Maximilian Jonsson Bachelor Thesis Final Blockchain and Games: Evaluating Practicality and Impact Sandro Weber
25.04.24 Caroline Rendenbach Guided Research Final Proposing Formal Gamespaces as Foundation for Gameplay-Based Anti-Cheating Measures Daniel Dyrda
25.04.24 Anian Kalb Bachelor Thesis Final Ubi-Interact Python Node - Implementation and Testing Sandro Weber
18.04.24 Kerstin Pfaffinger Bachelor Thesis Final Anchors and Boundaries: Developing a Game Engine System for Hierarchical Spatial Partitioning of Gamespaces Daniel Dyrda
18.04.24 Rebecca Ahmed Bachelor Thesis Final Teaching the Fundamentals of Java Programming via Serious games David Plecher
18.04.24 Ignacio Pizarro Garcia Ignacio Pizarro Garcia Bachelor Thesis Final Development of a Co-Op Gamified Learning App in the Context of Driver Education and Road Safety Christian Eichhorn
18.04.24 Josef Michael Suckart Bachelor Thesis Final Conception and Prototypical Implementation of a Calendar-Based Online Communication Tool for Enhanced Team Collaboration and Hybrid Learning Jonas Bender
11.04.24 Daniel Bode Bachelor Thesis Final Evaluating Usage of Augmented Reality for Elderly People Christian Eichhorn
11.04.24 Martin Hubert Schacherbauer Guided Research Final Designing with Player Paths: Methods and Tools Daniel Dyrda
11.04.24 Alexander Williams Practical Course Final Level Engineering: Cavern City Daniel Dyrda
04.04.24 Christian Eichhorn Practical Course Final Drawing for Older Adults with Tangibles Christian Eichhorn
04.04.24 Yi Rui Cui Bachelor Thesis Final Algorithms and Data Structure for Formal Graph-Based Gamespace Analysis Daniel Dyrda
04.04.24 Cindy Muller Master Thesis Final AR Pop-Up Book: A Venture into Interactive Stories David Plecher
28.03.24 Sebastian Geheeb Bachelor Thesis Final Modern Development Approaches for Metroidvania Games Daniel Dyrda
28.03.24 Leonie Wargitsch Felix Bartossek;Matthias Mitschele;Leonie Wargitsch Practical Course Final l'Orfeo - Using a Serious Games as an Opera Guide David Plecher
28.03.24 Ivan Rozhdestvenskii Bachelor Thesis Final Beyond the Threshold: Theory and Practice of Doors in Digital Gaming Worlds Daniel Dyrda
28.03.24 Nuo Xu Tatev Tsokolakyan;Natalie Adam Practical Course Final Truffle Hunters- A locationed based AR game Sandro Weber
21.03.24 Berke Atropat Master Thesis Final Design and Implementation of User Needs and Interaction Principles for the Sustainability of an Open Source Conferencing Platform to Conduct Remote Experiments Nassim Eghtebas
21.03.24 Mert Yıldırır Master Thesis Final Intervention by Remote Experts I Guiding Participants in a React-based Online Experimental Video Conferencing Platform Nassim Eghtebas
21.03.24 Bikem Çamli Master Thesis Final AI-Driven Full-Stack Open Source Software Optimization: A Case Study with Experimental Hub Nassim Eghtebas
21.03.24 Felix Mayer Bachelor Thesis Final Standardized AR Marker Integration for Heterogeneous Mobile Augmented Reality Systems with Unity 3D and C++ Linda Rudolph
07.03.24 Aykut Aykut Master Thesis Final Next-Generation Video Conferencing Research Platform: Enabling Time Aligned Performance Optimized WebAR Filters across Participants, and Synchrony Score through Full-stack Software Architecture Design Nassim Eghtebas
07.03.24 Michael Pabst Master Thesis Final Spatial Scene Synthesis for Mixed Reality Telepresence Linda Rudolph
07.03.24 Towsif Zahin Khan Master Thesis Final Gameboard Methodology: A Development Framework with integrated Formal Methods and AR Assistance Daniel Dyrda
07.03.24 Maria Pospelova Guided Research Final Exploring the Integration of Pre-training Methods for Enhancing the Comprehensibility of NASA-TLX Nassim Eghtebas
22.02.24 Norma Puspitasari Master Thesis Final Optimization of Video-based Facial Data Extraction for Time-series Correlation Analysis using Distributed-Data Processing Framework Nassim Eghtebas
22.02.24 Simon Winter Bachelor Thesis Final Developing a serious game for an Open-Air Museum with emphasis on interactive elements David Plecher
08.02.24 Michael Sodamin Master Thesis Final Spatial Computing in Human-Computer Interaction: Designing a Mixed Reality HMD Experience around Process Mining for Celonis Prospects Linda Rudolph
08.02.24 Bjorn Kuehne Bachelor Thesis Final Developing a Serious Game and Gamified App for Stress and Musculoskeletal Disorder Mitigation in Healthcare Workers Christian Eichhorn
08.02.24 Simon Stolz Master Thesis Final Gamification of digital in-car experiences using active chassis and Augmented Reality Christian Eichhorn
08.02.24 Musfira Naqvi Master Thesis Final Investigating Misinformation and Building Media Literacy Skills in a Game-Based Learning Environment read more412193373 David Plecher
01.02.24 Julian Geheeb Master Thesis Final PaceMaker: Development of a Practical Tool for Pacing Video Games Daniel Dyrda
01.02.24 Thomas Torggler Bachelor Thesis Final Expanding the Scope of an Augmented Reality App for Stolperstein Memorials David Plecher
01.02.24 Levente Balázs Csik Master Thesis Final Storytelling as a Spatial Concept: Developing a Spatial Interface for Narrative in Digital Games Daniel Dyrda
01.02.24 Haoshuo Wang Master Thesis Final Utilizing Augmented Reality Headset for Task-Oriented Patient Monitoring in Intensive Care Units Christian Eichhorn
25.01.24 Felix Stieglbauer Master Thesis Final Tactical Pathfinding Using Complex Game Space Models for Line-of-Sight-Based Combat Games Daniel Dyrda
25.01.24 Tim Brüggemann Bachelor Thesis Final Comparing Information Visualization Modalities for 2D Diagrams on Handheld Devices for Industrial Augmented Reality Applications Linda Rudolph
25.01.24 Linus Biermann Master Thesis Final Large-Scale Functional Game Space Simulation: an Agent-Based Approach Using Data-Oriented Design Daniel Dyrda
25.01.24 Jannatullah Elghabaty Master Thesis Final Superhuman Sports in VR using Haptic Feedback Christian Eichhorn
18.01.24 Mingxiao Guo Master Thesis Final AR Flashcards System for Japanese Kanji Learning Christian Eichhorn
18.01.24 Louis Micke Bachelor Thesis Final Prototyping of an AR Navigation Assistance for SVO-Aircraft under VFR Operation Sven Liedtke
18.01.24 Omar Koraa Master Thesis Final Improving the Immersion of Virtual Reality Applications Through Multi-Sensory Stimulation Christian Eichhorn
11.01.24 Yinfeng Yu Master Thesis Final Integration of Mixed Reality and Touchscreen Interfaces for Humanoid Robot Embodiment in a Virtual Clinical Setting Christian Eichhorn
21.12.23 Anja Kerstin Kempf Master Thesis Final Digital presentation of (local) archaeological/historical information David Plecher
 
  • Keine Stichwörter