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Talk Information
- Director: Prof. Gudrun Klinker
- Schedule: (usually) every Thursday, at 09:15 am
- Location: announced via email and in the list below
Please consider following templates:
Talk Duration
The following table gives the upper limits in minutes for the duration of talks.
Type | Intro | Final | ||
---|---|---|---|---|
Talk | Discussion | Talk | Discussion | |
GR/BA/MA/MP | 10 | 10 | 20 | 10 |
Upcoming:
Name |
Thesis Title |
Type |
Talk |
Scheduled on |
---|---|---|---|---|
Pending:
Name |
Thesis Title |
Type |
---|---|---|
Past:
Date |
Name |
Team Members |
Type |
Talk |
Thesis Title |
WikiPage |
Advisor |
---|---|---|---|---|---|---|---|
19.12.24 | Mary Hardisty | Bachelor Thesis | Final | Silent Spell: An Educational Sign Language Game | David Plecher | ||
19.12.24 | André Florentin | Bachelor Thesis | Final | Vom Brett zum Bildschirm: Eine Untersuchung der Digitalisierung von Brettspielen | David Plecher | ||
19.12.24 | Alexander Williams | Master Thesis | Final | Doors In Video Games: Theory and Practice | Daniel Dyrda | ||
12.12.24 | Boqi Zhu | Master Thesis | Final | Exploring Object Tracking Algorithms in HCI for Medical Simulations | Christian Eichhorn | ||
12.12.24 | Philipp Busch | Bachelor Thesis | Final | Adaptive Learning in Serious Games on the Logic Gate topic | David Plecher | ||
12.12.24 | Mohamed Zaghdane | Master Thesis | Final | Designing an Engaging In-Car Driving Experience through Real-Time Navigation Events and Gamification | Christian Eichhorn | ||
12.12.24 | Liudongnan Yang | Master Thesis | Final | Development of Collaborative Tool for Automotive Design and Engineering: Digital Integration in Metaverse-Based Virtual Environments | Christian Eichhorn | ||
28.11.24 | Lukas Liu | Master Thesis | Final | Field Level Design in "The Legend of Zelda: Breath of the Wild": Deriving Principles, Tools and Methods for Open Worlds in Video Games | Daniel Dyrda | ||
28.11.24 | Kilian Peis | Master Thesis | Final | Exploring Possibilities of Integrating a Cubiform Tangible Display into a Serious Game and Augmented Virtuality Concept | Christian Eichhorn | ||
28.11.24 | Felix Bartossek | Master Thesis | Final | Encouraging Attentive Listening Through a Music Based Serious Game | David Plecher | ||
28.11.24 | Kian Aaron Orban | Bachelor Thesis | Final | Using Maps as Development Tool for Video Games | Daniel Dyrda | ||
21.11.24 | Luka Demetrashvili | Bachelor Thesis | Final | Design Principles for Movement Systems as a Primary Game Mechanic in Video Games | Daniel Dyrda | ||
21.11.24 | Okay Kaan Ünal | Bachelor Thesis | Final | Design and Development of an Audio System based on Hierarchical Gamespace Graphs in Unity | Daniel Dyrda | ||
21.11.24 | Walter Pramer | Bachelor Thesis | Final | Enhancing Healthcare through Extended Reality: Evaluating Multiplayer XR Simulations for Medical Training and Patient Care | David Plecher | ||
14.11.24 | Daniel Homm | Daniel Homm | Guided Research | Final | IdentiARAT: Classification of ARAT Items based on Wrist IMUs | Christian Eichhorn | |
14.11.24 | Benjamin Obermeier | Guided Research | Final | Using Augmented Reality for Synchronized Interaction and Spatial Programming of a Delta Metrology Robot | David Plecher | ||
14.11.24 | Joshua Elias Jackson | Bachelor Thesis | Final | Analyzing Competitive Spot-Based First-Person Shooter Map Design | Daniel Dyrda | ||
14.11.24 | David Stiftl | Bachelor Thesis | Final | Preparing and conducting a long-term study on Dragon Tale, a Serious Game for learning Japanese kanji characters | David Plecher | ||
07.11.24 | Jannik Waldraff | Bachelor Thesis | Final | AR Serious Games: Nutrition Education for Older Type 2 Diabetics in Clinics | Christian Eichhorn | ||
07.11.24 | Muhammed Enes Deniz | Master Thesis | Final | Enhancing Evaluation of Online Video Experiments through Scalable Architecture of an Advanced Real-time Communication Platform | Nassim Eghtebas | ||
07.11.24 | Timur Krüger | Guided Research | Final | Development and Evaluation of a Serious Game to Support Nursing Staff | Christian Eichhorn | ||
31.10.24 | Sebastian Felix Mölder | Bachelor Thesis | Final | Immersive Visualization and Embodiment: User Study on Robotic Arm Control in VR | Christian Eichhorn | ||
31.10.24 | Gülbike İmge Köksal | Master Thesis | Final | Empowering Experimenter and Participant Interactions Online | Customizable Experiments for Asymmetric Interactions through Full Stack Development of an Open Source Video Conferencing Platform | Nassim Eghtebas | ||
31.10.24 | Carolina Kawabata | Guided Research | Final | Assessing Manipulation Methods for Robotic Arm Teleoperation in VR | Christian Eichhorn | ||
31.10.24 | Pascal Neubert | Guided Research | Final | Implementation of Dynamic Gamespace-based Categorizations of Gameobjects; During- and Post Scene Creation | Daniel Dyrda | ||
24.10.24 | Victor Jannis Matheke | Bachelor Thesis | Final | Algorithmic Subdivision of Gamespaces Into Semantic Volumes Using Anchors and Delimiters | Daniel Dyrda | ||
24.10.24 | Yuxuan Qian | Bachelor Thesis | Final | Developing a realistic Virtual Clinic Environment with Humanoid Robot by Utilizing Augmented Virtuality | Christian Eichhorn | ||
24.10.24 | Jennifer Wagner | Bachelor Thesis | Final | Further Development and Evaluation of a Serious Game for the Open-Air Museum Glentleiten | David Plecher | ||
17.10.24 | Leo Keber | Bachelor Thesis | Final | Navigating Games: Development of a Wayfinding System for Digital Games | Daniel Dyrda | ||
17.10.24 | Nikita Zotikov | Bachelor Thesis | Final | Exploring Reactive Programming for Character Controllers in Unity | Daniel Dyrda | ||
17.10.24 | Thomas Suckfüll | Bachelor Thesis | Final | Exploration as a learning approach for Serious Games | David Plecher | ||
17.10.24 | Johanna Reuter | Bachelor Thesis | Final | Chaos Bike: Learning traffic rules by breaking them | David Plecher | ||
10.10.24 | Nils Hothum | Bachelor Thesis | Final | A Virtual Reality Serious Game to Explain the Bullwhip Effect in Supply Chains | Christian Eichhorn | ||
10.10.24 | Jonas Hack | Bachelor Thesis | Final | Virtual Reality Application about Historical Fencing | David Plecher | ||
10.10.24 | Klejdi Sinollari | Master Thesis | Final | Evaluating Post-Processing Effects for Stereoscopic Head-Mounted Displays | Sven Liedtke | ||
10.10.24 | Öttl, Maximilian | Bachelor Thesis | Final | Analyse von Leistungsverbesserungsansätzen in der Erweiterten Realität | Sven Liedtke | ||
02.10.24 | Hasan Hüseyin Kaçmaz | Master Thesis | Final | Implementation of Human in the Loop Deployment and Scalable Architecture for an Open Source Video Conferencing Platform | Nassim Eghtebas | ||
02.10.24 | Markus-Ionut Vrancea | Bachelor Thesis | Final | Augmented Reality on the Farm: Interactive Web Experiences for Visitors at the Veitshof | Sandro Weber | ||
02.10.24 | Leonid Petrov | Master Thesis | Final | Enhanced Augmented Reality through Eye-Tracking based Adaptive User Interfaces in a Mixed Reality eVTOL Simulator | Sven Liedtke | ||
02.10.24 | Pernsteiner, Paul | Master Thesis | Final | Extending Multisensorial Feedback Capabilities of Virtual Pinball Machines to Improve Immersion | David Plecher | ||
19.09.24 | Philipp Müller | Bachelor Thesis | Final | State Machines in Game Development: a Serious Game about Theory and Application | Daniel Dyrda | ||
19.09.24 | Fabian Nadegger | Master Thesis | Final | From Level Design to Environment Art: Developing Semi-Automated Blockout Tools for 3D Game Development Based on Annotated 2D Snapshots | Daniel Dyrda | ||
19.09.24 | Felix Graf | Bachelor Thesis | Final | Application of Cinematic, Narrative and Staging Processes in Video Game Development | Daniel Dyrda | ||
19.09.24 | Achim Bunke | Master Thesis | Final | Procedural Content Generation for Games: A Graph-Based Hierarchical Data Structure for Gamespace Generation | Daniel Dyrda | ||
05.09.24 | Heidi Albarazi | Bachelor Thesis | Final | SMARIOT- Elevating Elderly Independence through Smart Mirror, AR and IoT Technologies | Christian Eichhorn | ||
05.09.24 | Lukas Spies | Bachelor Thesis | Final | Development of a web-based chat application using tools to enhance interaction among students | Jonas Bender | ||
05.09.24 | Mia Klang | Bachelor Thesis | Final | Measuring Player Experience in Roguelike Games | Daniel Dyrda | ||
12.08.24 | Dominik Huber | Master Thesis | Final | Developing an Interaction Methods Framework for Immersive Virtual Reality Experiences | Daniel Dyrda | ||
01.08.24 | Timotej Svitek | Bachelor Thesis | Final | Form Follows Mechanics: Metrics and Scale in Game Development | Daniel Dyrda | ||
01.08.24 | Ege Ahmed | Bachelor Thesis | Final | Enhancing Locational Stability in Motion Capture: Development and Comparative Analysis of Calibration Techniques | Fabrizio Palmas |