Author:Julian Geheeb Supervisor: Prof. Gudrun Klinker Advisor: Daniel Dyrda (@ga67gub) Submission Date: [created]
Abstract
Daruma is an asynchronous multiplayer. The game was made with a focus on level design with the theme "taking cover". There is one seeker that can look at the whole map from above, but only through a small view cone. The seeker needs to find the runners, the other type of player, that run around the map, gather coins, take cover, and try to bring their coins to the seeker castle.
Results/Implementation/Project Description
Conclusion
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