Author:

Wenzhe Zhuge
Supervisor:Prof. Gudrun Klinker
Advisor:Christian Eichhorn (@ga73wuj)
Submission Date:[created]

Abstract

The effectiveness of muscle disease rehabilitation therapy significantly hinges on patient cooperation. Nonetheless, the repetitive nature of traditional therapies can lead to patient frustration and a decline in their commitment to the prescribed physical therapy regimen. Encouragingly, serious games have demonstrated promise in tasks requiring sustained human engagement. This study centers on the exchange of insights and experiences gleaned from the development of serious games utilizing Virtual Reality(VR) technology and Augmented Reality(AR), in collaboration with muscle disease expert Dr elisabetta gazzerro from Charite Berlin encompassing rehabilitation physicians, occupational therapists, and physiotherapists. The primary aim is to ascertain requisites and appraise game performance before implementing them with muscle disease patients. The overarching goal of the game is to establish an immersive environment that motivates patients to actively participate in exercises geared towards recovering from muscle disease. The game’s design is intricately tailored to cater to the specific needs of patients in Charite Berlin Germany, all the while integrating established clinical physio-therapeutic protocols derived from conventional therapies. Challenges encountered in designing games for muscle disease patients are expounded upon, accompanied by the solutions we applied within the gaming context. Our preliminary field test results have positive feedback regarding enjoyment and game features, garnered from feedback provided by physicians and physiotherapists and patients. In this paper, we present a review and research related to applications of VR and AR games in the healthcare field . VR technology is allowing medical practitioners to help their muscle diseases patients in innovative ways. Technical quandaries were identified and recommendations for enhancement were gathered, informing the game’s refinement for subsequent clinical trials involving muscle disease patients in the upcoming phases.

Results/Implementation/Project Description

Conclusion

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