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Talk Information
- Director: Prof. Gudrun Klinker
- Schedule: (usually) every Thursday, at 09:15 am
- Location: announced via email and in the list below
Please consider the following templates:
Talk Duration
The following table gives the upper limits in minutes for the duration of talks.
| Type | Pitch | Final (from WS25/26) | ||
|---|---|---|---|---|
| Talk | Discussion | Talk | Discussion | |
| Bachelor/Master-Thesis Guided Research (Games) Lab-Course | 2:30 | 2 | 15 | 10 |
Talks on next Do. (18.12.25) at 09:00
"https://bbb.in.tum.de/sve-mqf-6eu"
Student | Master Thesis (Kick-Off) | Mayer, Elisabeth |
|---|---|---|
Jan Giedl | Multi-Display Visualization of Urban Air Mobility Operation and Feature Detection Error Modelling for Marker-based Navigation | |
Urban Air Mobility (UAM) demands accurate vertical take off and landing, but GNSS navigation is often degraded by multipath, shadowing, and atmospheric disturbances. This thesis develops a feature-detection error model for vision augmented navigation and an immersive multi display visualization for UAM pilots. | ||
Upcoming:
|
Name |
Thesis Title |
Type |
Talk |
Scheduled on |
|---|---|---|---|---|
Pending:
|
Name |
Thesis Title |
Type |
|---|---|---|
Past:
|
Date |
Name |
Team Members |
Type |
Talk |
Thesis Title |
WikiPage |
Advisor |
|---|---|---|---|---|---|---|---|
| 11.12.25 | Haposan, Azarya Bernard | Bachelor Thesis | Final | A Smart Health Application for Vital Sign Monitoring Using IoT and AI | Christian Eichhorn | ||
| 11.12.25 | Patrick Wehrstein | Patrick Wehrstein | Bachelor Thesis | Final | Spatial Storytelling in Games: Mapping the Player Experience to the Game Space | Daniel Dyrda | |
| 11.12.25 | Benedikt Stefan Günther | Bachelor Thesis | Kick-Off | Advancing Accessibility: Developing a Framework for 3D First-Person Games | Chrysa Bika | ||
| 27.11.25 | Alexander Starzengruber | Bachelor Thesis | Final | A Supporting Game for Teaching in Food Process Engineering – System Design and Implementation | Sven Liedtke | ||
| 27.11.25 | Lara Szymborski | Bachelor Thesis | Final | A Supporting Game for Teaching in Food Process Engineering – Concept and Gamification Aspects for Learning Success | Sven Liedtke | ||
| 13.11.25 | Werner Richter | Bachelor Thesis | Final | Toward Accessible Navigation in Digital Games: Developing a Wayfinding Framework for Accessibility and Inclusive Game Design | Chrysa Bika | ||
| 13.11.25 | Alexander Michael Wudy | Bachelor Thesis | Final | Scalable System Design to Enhance Serious Games for Student Performance Analysis in Education | Sven Liedtke | ||
| 13.11.25 | Mingyang Li | Master Thesis | Final | Design and Implementation of a Map-Based Game for Multi-Display Automotive User Interfaces | Christian Eichhorn | ||
| 13.11.25 | Maximiliane Münch | Master Thesis | Final | Developing a Framework for the Temporal Structuring of Player Experience in Games | Daniel Dyrda | ||
| 06.11.25 | Yoconda Born | Bachelor Thesis | Final | Flashcards vs. Modern Interfaces: A Pre-Study for Learning Japanese Kanji | David Plecher | ||
| 06.11.25 | Mariia Iurtaeva | Mariia Iurtaeva | Guided Research | Final | Exploring Augmented Reality for Japanese Language Learning with Spatial Dialogue and Vocabulary Anchoring | Christian Eichhorn | |
| 06.11.25 | Elias Kaspar | Bachelor Thesis | Kick-Off | Synthetic Intimacy: Designing an Educational Game on Parasocial Relationships with AI Chatbots | Chrysa Bika | ||
| 06.11.25 | Mikhail Zhukov | Bachelor Thesis | Kick-Off | Accessibility Improvements of Combat Systems in Third-Person Videogames for People with Motor Impairments. | Chrysa Bika | ||
| 30.10.25 | Wenxuan Chang | Bachelor Thesis | Final | The Impact of Leader Age and Gender on Participant Effort: Testing in Virtual Reality | Christian Eichhorn | ||
| 30.10.25 | Mahdis Sabzevarzadeh | Guided Research | Final | Adapting Wayfinding System for Pacing Player Experience Based on the Space Foundation System | Daniel Dyrda | ||
| 30.10.25 | Carolina Kawabata | Master Thesis | Kick-Off | A Peer-Consultation Game for Managing Exam Anxiety in Higher Education | Chrysa Bika | ||
| 30.10.25 | Bjorn Kühne | Guided Research | Final | Designing an AR Serious Game for Training Student Health Workers in Clinical Sanitation | Christian Eichhorn | ||
| 23.10.25 | Hamouda Horchani | Bachelor Thesis | Final | Privacy-Preserving Publish-Subscribe based on Contextual Data | Sandro Weber | ||
| 16.10.25 | Kilian Feser | Guided Research | Final | LabyrinthosVR: Exploring the influence of Virtual Reality on language learning in Serious Games | David Plecher | ||
| 16.10.25 | Kilian Feser | James Pickrell;Linfeng Guo;Melisa Yilmaz | Practical Course | Final | Language Island - Using Large Language Models to create Serious Games for Language Learning | David Plecher | |
| 16.10.25 | Tobias Mesmer | Master Thesis | Final | EnvSLAM2: A Metric-Semantic SLAM for Context-Aware Augmented Reality | Christian Eichhorn | ||
| 09.10.25 | Leonie Wargitsch | Master Thesis | Final | Managing a Digital Forest: A Serious Game about Forestry Decision-Making | David Plecher | ||
| 09.10.25 | Lucia Vitekova | Bachelor Thesis | Final | Dynamic Difficulty Adjustment in Serious Games: A Literature Review and Design Proposal | David Plecher | ||
| 09.10.25 | Lukas Daniel Rapp | Bachelor Thesis | Final | Design and Implementation of a 3D UXArchitecture for Automotive HMI | Christian Eichhorn | ||
| 09.10.25 | Anton Mai | Master Thesis | Final | Enhancing the VR Experience for Older Adults using Object Tracking and an AI Companion | Christian Eichhorn | ||
| 02.10.25 | Jiesheng Ding | Master Thesis | Final | Optimizing Helicopter Landing Support Through Multi-Source Geographical Data and Analysis | Christian Eichhorn | ||
| 02.10.25 | Tobias Wentura | Bachelor Thesis | Kick-Off | Augmented Reality in Transition: Bridging the Gap between Enterprise and Consumer Application | Sven Liedtke | ||
| 02.10.25 | Robin Johannes Mayer | Bachelor Thesis | Final | Procedural Generation of City Spaces in Infinite Game Worlds for Meaningful Player Experience | Daniel Dyrda | ||
| 02.10.25 | Muhammet Furkan Dogruer | Master Thesis | Final | Context-Enabled Publish-Subscribe for Mixed Reality Environments | Sandro Weber | ||
| 25.09.25 | Jonas Weigand | Master Thesis | Final | Evaluation of the BeamStellar tracking and pose estimation system for a Beaming Display | Christian Eichhorn | ||
| 25.09.25 | Magdalena Joanna Polańska | Bachelor Thesis | Final | Body Tracking in Extended Reality Sword Fighting Applications | Sandro Weber | ||
| 25.09.25 | Ming Xin Bui | Bachelor Thesis | Final | Remote Instructor Station to Simulator Communication and Data Handling for ROSIEX | Christian Eichhorn | ||
| 25.09.25 | Timon Haas | Bachelor Thesis | Final | Didactic Extension of a Serious Game for Introducing Unity | David Plecher | ||
| 19.09.25 | Claudio Belloni | Master Thesis | Final | Aesthetics Director: Developing a Game Engine System for Directing Aesthetics Using the Space Foundation System | Daniel Dyrda | ||
| 11.09.25 | Chongyu Zhu | Master Thesis | Final | Integrating Automated Pilot Training and Gaze-Informed Debriefing in a Mixed-Reality eVTOL Simulator | Sven Liedtke | ||
| 11.09.25 | Felipe Reganin Donadon | Bachelor Thesis | Final | Accessibility Features for Digital Games: Theory and Practice | Chrysa Bika | ||
| 11.09.25 | Jan Tunze | Bachelor Thesis | Final | Expanding Collaborative Maps for Emergency Services to Support Multi-User Interaction on Large Touchscreens | Sven Liedtke | ||
| 04.09.25 | Leonhard Winter | Master Thesis | Final | Implementation and Evaluation of Transitions for Assistive Holograms in eVTOL Flight Scenarios with Focus on the Landing Phase | Sven Liedtke | ||
| 04.09.25 | Min Shan Luong | Master Thesis | Final | Augmented Reality for Minimizing Human Errors in Manual Assembly: Supporting Untrained Workers in Industrial Settings | Sven Liedtke | ||
| 04.09.25 | Maria Mayer | Bachelor Thesis | Final | Expanding Dragon Tale’s Turn-based Combat System to be more engaging and tailored towards Japanese Kanji Learning | David Plecher | ||
| 28.08.25 | Md Razaul Haque Usmani | Master Thesis | Final | Evaluating the Efficiency of Human-AI Interaction in Virtual Reality Using Foundation Models | Christian Eichhorn | ||
| 21.08.25 | Lukas Beutler | Master Thesis | Final | Evaluation of Head Tracking Methods for Augmented Reality Applications in Roller Coasters | Christian Eichhorn | ||
| 21.08.25 | Michael Berezovský | Practical Course | Final | Customisio - UV Mapping Application for Customising Product Packages | Daniel Dyrda | ||
| 21.08.25 | Pascal Neubert | Master Thesis | Final | Understanding, Designing & Implementing Complex Skill Systems | Daniel Dyrda | ||
| 07.08.25 | Baris Özakay | Bachelor Thesis | Final | Introducing Robody to Elderly Patients: A Serious Game Approach with Augmented Reality Features | Christian Eichhorn | ||
| 07.08.25 | Onurcan Aydin | Master Thesis | Final | Comparative Analysis of Action Recognition Models: From RGB Videos to Mixed Reality Applications | David Plecher | ||
| 07.08.25 | Ahmed Amin | Master Thesis | Final | Automated Privacy-Preserving VR Visualizations of Patient-Specific Anatomy | Christian Eichhorn | ||
| 07.08.25 | Ahmed Mostafa Abdelhaleem Kaddah | Master Thesis | Final | Enhancing Immersion in Virtual Reality for Older Adults through Haptic Feedback and AI-Driven Animal Companions | Christian Eichhorn | ||
| 31.07.25 | Mohammad Mahdi Khadem-Al-Charieh | Master Thesis | Final | Developing a Story Engine for Video Games | Daniel Dyrda | ||
| 31.07.25 | Natalie Adam | Master Thesis | Final | Augmented Reality for On-Site Exploration of Archaeological Excavations: An Interactive Prototype from Irschen, Austria | David Plecher |