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You can register for a slot using this form.

Talk Information

  • Director: Prof. Gudrun Klinker
  • Schedule: (usually) every Thursday, at 09:15 am
  • Location: announced via email and in the list below

Please consider the following templates:

Talk Duration

The following table gives the upper limits in minutes for the duration of talks.


TypePitchFinal (from WS25/26)
TalkDiscussionTalkDiscussion
Bachelor/Master-Thesis
Guided Research
(Games) Lab-Course
2:3021510

No talks scheduled for this week

No talks scheduled

Upcoming:

Name

Thesis Title

Type

Talk

Scheduled on

Bahy Nguyen Must Have Been A Zombie Practical Course Final 03.09.26
Clemens Fromm The Influence of Haptic Interaction and User Guidance on Presence in a Virtual Reality Fantasy Scenario Bachelor Thesis Final 03.09.26
Joshua Weggartner GamesLab: Code Vanguard Practical Course Final 17.09.26
Elena Khvatova Cultural Differences in Comedy Film Reception: A Cross-Country Analysis of Sentiment Drivers Bachelor Thesis Final 17.09.26


Pending:


Name

Thesis Title

Type

none




Past:

 

Date

Name

Team Members

Type

Talk

Thesis Title

WikiPage

Advisor

30.07.26 Florian Hauser Master Thesis Final Bridging Design and Development: A Graph-Based Visual Scripting Approach for Story Creation in Unity Chrysa Bika
30.07.26 Jonas Itt Master Thesis Kick-Off Wavelengths: Exploring the Potential of Asymmetric Game Design for Collaborative Physics Learning Johanna Pirker
30.07.26 Mohamed Ayadi Guided Research Final Electronic Design for Tactile Feedback in Virtual Reality Christian Eichhorn
30.07.26 Diana Beksultanow Bachelor Thesis Final Making Games Cozy: An Exploration of Player Experience and Game Design with an Implemented Playable Prototype Chrysa Bika
16.07.26 Bogdan-Nicolae Stamate Bachelor Thesis Final Design and Architecture of a Modular Multiplayer Simulation for Lean Production Systems Christian Eichhorn
16.07.26 Ramazan Melih Diksu Master Thesis Final Post-Processing and Analysis of eVTOL Mixed-Reality Simulation Data Sven Liedtke
09.07.26 Maximilian Xaver Wagner Bachelor Thesis Final Developing and Evaluating Language Models for Toxicity Detection in Twitch Live Chats Christian Eichhorn
09.07.26 Demil Omerovic Bachelor Thesis Final Smart Mirror as a Digital Companion for older Adults: A Multimodal Assistance System Christian Eichhorn
25.06.26 Ellen Zhu Master Thesis Final The Role of Player Experience in Game Design Engineering: A Capability Maturity Model Approach Daniel Dyrda
25.06.26 Lara Emelie Liebmann Master Thesis Final From Play to Practice: A Story-Driven Digital Discussion Game for Onboarding Tutors and Doctoral Candidates Chrysa Bika
25.06.26 James Pickrell Guided Research Final Language Island: A Hybrid LLM–Unity System for Natural Language Learning David Plecher
11.06.26 Jan Giedl Master Thesis Final Multi-Display Visualization of Urban Air Mobility Operation and Feature Detection Error Modelling for Marker-based Navigation Mayer, Elisabeth
11.06.26 Ahmad Owaydate Master Thesis Final LLMs at Scale: Function Calling in Large, Semantically Overlapping Tool Spaces Christian Eichhorn
11.06.26 Alexandra Menshikova Bachelor Thesis Kick-Off Designing Semantic Location-Aware NPC Behavior Using the Space Foundation System Martin Schacherbauer
21.05.26 Felipe Wink Rodrigues Lucas Bachelor Thesis Final Design Pillars: Toward a Documentation Framework for Decision-Making in Game Design Daniel Dyrda
21.05.26 Emilia Johanna Trilk Bachelor Thesis Final Use of AR for Memorizing Historical Sequences David Plecher
21.05.26 Felix Wenzel Bachelor Thesis Final Understanding Large Language Model Conversational Agents in Virtual Reality Applications: A Comparative Analysis Christian Eichhorn
07.05.26 Tobias Florian Heller Master Thesis Final Technical Animation for Games: Mapping High-Level Goals to Low-Level Solutions in 3D Character Animation Daniel Dyrda
07.05.26 Henri Vo Bachelor Thesis Final Towards Accessible Dialogue Systems in Digital Games: Identifying Challenges and Opportunities for Inclusion Chrysa Bika
07.05.26 Giorgio Kalmund Bachelor Thesis Kick-Off Dora: Spatial Questing System for Unity with Procedural Generation and Dynamic Validation Martin Schacherbauer
07.05.26 Mahdis Sabzevarzadeh Master Thesis Final Formal Representation and Pattern Identification of Level Design Structures in Games Daniel Dyrda
30.04.26 Katharina Benke Master Thesis Kick-Off General-Purpose 3D Shooter Game NPC Controller Plugin for Unreal Engine 5 Martin Schacherbauer
30.04.26 Lucia Víteková Guided Research Final Dynamic Difficulty Adjustment in Serious Games: A Literature Review David Plecher
30.04.26 Manuel Herrmann Guided Research Final Virtual Windows to the Past: Using AR to Revive Landshut’s Historic Jewish District in a Mobile Application David Plecher
30.04.26 Philipp Sanktjohanser Bachelor Thesis Kick-Off Genix: A Designer-Focused Tool for Context-Aware Procedural Content Generation Martin Schacherbauer
23.04.26 Emmanuel Anameze Bachelor Thesis Final Implementation and Evaluation of an AI Moderator for Digital Discussion Games Chrysa Bika
23.04.26 Melih Yilmaz Master Thesis Kick-Off Design and Development of a Modular Framework for Stealth Mechanics in 3D Video Games Martin Schacherbauer
23.04.26 Mary Hardisty Practical Course Final Ordinary Chrysa Bika
23.04.26 Kerstin Pfaffinger Guided Research Final A Technical Layer for Accessible Player Experiences Design Patterns Chrysa Bika
23.04.26 Marcell Achrainer Guided Research Final Player Spawn and Respawn Mechanics in Digital Games Daniel Dyrda
02.04.26 Florian Hauser Master Thesis Kick-Off Bridging Design and Development: A Graph-Based Visual Scripting Approach for Story Creation in Unity Chrysa Bika
02.04.26 Ismail Adiyaman Bachelor Thesis Final Game Design Patterns: A DDE Based Approach to Pattern Creation Daniel Dyrda
02.04.26 Yana Serpik Bjorn Kühne;Ignacio Pizarro Garcia Practical Course Final Ordinary Chrysa Bika
02.04.26 Selena Kratzsch Bachelor Thesis Final Transfer of spatial relationship knowledge in a virtual 3D space using a game itself David Plecher
02.04.26 Benedikt Stefan Günther Bachelor Thesis Final Advancing Accessibility: Developing a Framework for 3D First-Person Games Chrysa Bika
26.03.26 Mikolaj Plewa Bachelor Thesis Final Adaptive Support Systems: Affective Feedback in Serious Games David Plecher
26.03.26 Marcell Achrainer Marvin Schwarz;Fabian Hartmann;Manuel Herrmann Practical Course Final Godot Co-op Platformer Daniel Dyrda
26.03.26 Jorge Brás Moreira Bachelor Thesis Final The use of VR to showcase the Column of Marcus Aurelius David Plecher
26.03.26 Annika Heindle Bachelor Thesis Final The Impact of Visual Restriction on Anxiety and Stress in Virtual Reality Horror Games David Plecher
26.03.26 Simon Winter Jennifer Wagner Practical Course Final Code Inspector - Games Lab David Plecher
19.03.26 Damian Lachenmayr Robin Johannes Mayer;Bahy Nguyen;Timotej Svitek Practical Course Final 3D Unreal Ninja Game Daniel Dyrda
12.03.26 Magdalena Joanna Polańska Sebastian Almeida Henriques da Silva;Xavier Igor Kamsu Nzodoum Practical Course Final Drakenvale David Plecher
12.03.26 Fabian Hartmann Bachelor Thesis Final Multisensory Integration in Virtual Reality: Exploring Olfactory and Thermal Feedback in an Animal-Companion Scenario Christian Eichhorn
12.03.26 Miyu Kitamura Bachelor Thesis Final nARau - An AR-based System for Learning Japanese through Object Detection Christian Eichhorn
26.02.26 Mikhail Zhukov Bachelor Thesis Final Accessibility Improvements of Combat Systems in Third-Person Videogames for People with Motor Impairments. Chrysa Bika
26.02.26 Carolina Kawabata Master Thesis Final A Digital Peer Consultation Game for Navigating Exam Anxiety in Higher Education Chrysa Bika
26.02.26 Arnesh Rajanish Vaidya Master Thesis Final Approaches towards Estimation of a Marker-less Tracking Method for Human Body Segment Rotations Christian Eichhorn
26.02.26 Elias Kaspar Bachelor Thesis Final Synthetic Intimacy: Designing an Educational Game on Parasocial Relationships with AI Chatbots Chrysa Bika
19.02.26 Franz Antonio Gillert Bachelor Thesis Final Experimental Evaluation and Model-Based Enhancement of Gaze Estimation in VR Christian Eichhorn
19.02.26 Jonas Bauer Bachelor Thesis Final SLAM on Mobile Devices for Large Outdoor Areas for AR Application David Plecher
 
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