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Talk Information

  • Director: Prof. Gudrun Klinker
  • Schedule: (usually) every Thursday, at 09:15 am
  • Location: announced via email and in the list below

Please consider following templates:

Talk Duration

The following table gives the upper limits in minutes for the duration of talks.


TypePitchFinal (from WS25/26)
TalkDiscussionTalkDiscussion
Bachelor/Master-Thesis
Guided Research
(Games) Lab-Course
2:3021510

Talks on next Do. (23.10.25) at 09:00

"https://bbb.in.tum.de/sve-mqf-6eu"


Student

Bachelor Thesis (Final)

Sandro Weber

Hamouda Horchani

Privacy-Preserving Publish-Subscribe based on Contextual Data

Mixed Reality (MR) platforms are becoming increasingly integrated into daily life, raising concerns about privacy and security. Centralized systems such as Meta’s Horizon
often expose sensitive user data to a central authority, creating risks of surveillance and loss of control. Alternative approaches, such as distributed or middleware-based MR
infrastructures, reduce these risks but still face challenges in enforcing privacy policies and enabling secure contextual interactions.
This thesis investigates privacy-preserving functions in MR with a focus on publish/subscribe communication. We review cryptographic methods such as Secure Multi-Party Computation (SMPC), Private Set Intersection (PSI), and Homomorphic Encryption (HE), analyzing their potential for contextual functions like proximity detection. The trade-offs between privacy, latency, and feasibility are discussed.
In the practical part, we extend the Ubii-Interact framework with a privacy-preserving publish/subscribe layer. Using SMPC, we implement a prototype for distance-threshold proximity detection, ensuring that sensitive spatial coordinates remain private while still
enabling contextual sharing. Evaluation shows that the prototype achieves correct results with interactive latency, demonstrating the feasibility of integrating cryptographic privacy mechanisms into MR middleware.
Overall, this work contributes to designing privacy-aware MR environments and offers guidance for integrating secure contextual services into real-world systems.

Upcoming:

Name

Thesis Title

Type

Talk

Scheduled on

Wenxuan Chang The Impact of Leader Age and Gender on Participant Effort: Testing in Virtual Reality Bachelor Thesis Final 30.10.25
Mahdis Sabzevarzadeh Adapting Wayfinding System for Pacing Player Experience Based on the Space Foundation System Guided Research Final 30.10.25
Carolina Kawabata A Peer-Consultation Game for Managing Exam Anxiety in Higher Education Master Thesis Kick-Off 30.10.25
Bjorn Kühne Designing an AR Serious Game for Training Student Health Workers in Clinical Sanitation Guided Research Final 30.10.25
Yoconda Born Flashcards vs. Modern Interfaces: A Pre-Study for Learning Japanese Kanji Bachelor Thesis Final 06.11.25
Jonathan Bucher Enhancing Performance and Scalability of the Space Foundation System through Chunking and Parallelization Master Thesis Final 06.11.25


Pending:


Name

Thesis Title

Type

none




Past:

 

Date

Name

Team Members

Type

Talk

Thesis Title

WikiPage

Advisor

16.10.25 Kilian Feser Guided Research Final LabyrinthosVR: Exploring the influence of Virtual Reality on language learning in Serious Games David Plecher
16.10.25 Kilian Feser James Pickrell;Linfeng Guo;Melisa Yilmaz Practical Course Final Language Island - Using Large Language Models to create Serious Games for Language Learning David Plecher
16.10.25 Tobias Mesmer Master Thesis Final EnvSLAM2: A Metric-Semantic SLAM for Context-Aware Augmented Reality Christian Eichhorn
09.10.25 Leonie Wargitsch Master Thesis Final Managing a Digital Forest: A Serious Game about Forestry Decision-Making David Plecher
09.10.25 Lucia Vitekova Bachelor Thesis Final Dynamic Difficulty Adjustment in Serious Games: A Literature Review and Design Proposal David Plecher
09.10.25 Lukas Daniel Rapp Bachelor Thesis Final Design and Implementation of a 3D UX Architecture for Automotive HMI Christian Eichhorn
09.10.25 Anton Mai Master Thesis Final Enhancing the VR Experience for Older Adults using Object Tracking and an AI Companion Christian Eichhorn
02.10.25 Jiesheng Ding Master Thesis Final Optimizing Helicopter Landing Support Through Multi-Source Geographical Data and Analysis Christian Eichhorn
02.10.25 Tobias Wentura Bachelor Thesis Kick-Off Augmented Reality in Transition: Bridging the Gap between Enterprise and Consumer Application Sven Liedtke
02.10.25 Robin Johannes Mayer Bachelor Thesis Final Procedural Generation of City Spaces in Infinite Game Worlds for Meaningful Player Experience Daniel Dyrda
02.10.25 Muhammet Furkan Dogruer Master Thesis Final Context-Enabled Publish-Subscribe for Mixed Reality Environments Sandro Weber
25.09.25 Jonas Weigand Master Thesis Final Evaluation of the BeamStellar tracking and pose estimation system for a Beaming Display Christian Eichhorn
25.09.25 Magdalena Joanna Polańska Bachelor Thesis Final Body Tracking in Extended Reality Sword Fighting Applications Sandro Weber
25.09.25 Ming Xin Bui Bachelor Thesis Final Remote Instructor Station to Simulator Communication and Data Handling for ROSIEX Christian Eichhorn
25.09.25 Timon Haas Bachelor Thesis Final Didactic Extension of a Serious Game for Introducing Unity David Plecher
19.09.25 Claudio Belloni Master Thesis Final Aesthetics Director: Developing a Game Engine System for Directing Aesthetics Using the Space Foundation System Daniel Dyrda
11.09.25 Chongyu Zhu Master Thesis Final Integrating Automated Pilot Training and Gaze-Informed Debriefing in a Mixed-Reality eVTOL Simulator Sven Liedtke
11.09.25 Felipe Reganin Donadon Bachelor Thesis Final Accessibility Features for Digital Games: Theory and Practice Chrysa Bika
11.09.25 Jan Tunze Bachelor Thesis Final Expanding Collaborative Maps for Emergency Services to Support Multi-User Interaction on Large Touchscreens Sven Liedtke
04.09.25 Leonhard Winter Master Thesis Final Implementation and Evaluation of Transitions for Assistive Holograms in eVTOL Flight Scenarios with Focus on the Landing Phase Sven Liedtke
04.09.25 Min Shan Luong Master Thesis Final Augmented Reality for Minimizing Human Errors in Manual Assembly: Supporting Untrained Workers in Industrial Settings Sven Liedtke
04.09.25 Maria Mayer Bachelor Thesis Final Expanding Dragon Tale’s Turn-based Combat System to be more engaging and tailored towards Japanese Kanji Learning David Plecher
28.08.25 Md Razaul Haque Usmani Master Thesis Final Evaluating the Efficiency of Human-AI Interaction in Virtual Reality Using Foundation Models Christian Eichhorn
21.08.25 Lukas Beutler Master Thesis Final Evaluation of Head Tracking Methods for Augmented Reality Applications in Roller Coasters Christian Eichhorn
21.08.25 Michael Berezovský Practical Course Final Customisio - UV Mapping Application for Customising Product Packages Daniel Dyrda
21.08.25 Pascal Neubert Master Thesis Final Understanding, Designing & Implementing Complex Skill Systems Daniel Dyrda
07.08.25 Baris Özakay Bachelor Thesis Final Introducing Robody to Elderly Patients: A Serious Game Approach with Augmented Reality Features Christian Eichhorn
07.08.25 Onurcan Aydin Master Thesis Final Comparative Analysis of Action Recognition Models: From RGB Videos to Mixed Reality Applications David Plecher
07.08.25 Ahmed Amin Master Thesis Final Automated Privacy-Preserving VR Visualizations of Patient-Specific Anatomy Christian Eichhorn
07.08.25 Ahmed Mostafa Abdelhaleem Kaddah Master Thesis Final Enhancing Immersion in Virtual Reality for Older Adults through Haptic Feedback and AI-Driven Animal Companions Christian Eichhorn
31.07.25 Mohammad Mahdi Khadem-Al-Charieh Master Thesis Final Developing a Story Engine for Video Games Daniel Dyrda
31.07.25 Natalie Adam Master Thesis Final Augmented Reality for On-Site Exploration of Archaeological Excavations: An Interactive Prototype from Irschen, Austria David Plecher
31.07.25 Werner Richter Bachelor Thesis Kick-Off Toward Accessible Navigation in Digital Games: Developing a Wayfinding Framework for Accessibility and Inclusive Game Design Chrysa Bika
17.07.25 Aleksandar Bankov Bachelor Thesis Final Game Testing Reimagined: A Tool for Visualisation, Collection and Analysation of Player Behavior Data for Game Testing Daniel Dyrda
17.07.25 Anna Bliznyuk Bachelor Thesis Final Creating an AR Guide for the Medinaceli Relief Cycle read more1754022223 David Plecher
17.07.25 Joel Sebastian Christlein Bachelor Thesis Final Analysis and Simulation of Airtraffic for the Evaluation of Assistance Systems for eVTOLs Sven Liedtke
03.07.25 Elias Ben Kolbenschlag Bachelor Thesis Final Analyzing Player Behavior: Developing a Cloud-Based Game Testing Tool for Large-Scale Player Data Analysis Daniel Dyrda
26.06.25 Manuel Herrmann Bachelor Thesis Final Virtual Windows to the Past_ Using AR to Revive Landshut’s Historic Jewish District David Plecher
26.06.25 Georg Henning Master Thesis Final Improving Hospital Care by Developing Serious Games Christian Eichhorn
26.06.25 Valentin Lampelsdorfer Master Thesis Final HapticServant – Enhancing the VR Supermarket Experience with Robotic Haptic Feedback Christian Eichhorn
12.06.25 Philip Falk Bachelor Thesis Final A strategy Serious Game teaching the ISO/OSI Model David Plecher
12.06.25 Tim Simecek Master Thesis Final 3D Avatar Generation for Social Robotics Christian Eichhorn
12.06.25 Damian Lachenmayr Bachelor Thesis Final Adaptive Gameplay Systems: Incentivizing Players to Vary Their Playstyle Daniel Dyrda
12.06.25 Yixuan Cui Bachelor Thesis Final Procedural Content Generation of Spatial Stories for Sandbox Open-World Games Daniel Dyrda
05.06.25 Christina Maier Bachelor Thesis Final 3D-Modeling Cultural Heritage: Reviving Lost Architecture for Serious AR David Plecher
05.06.25 Gabriele Princiotta Master Thesis Final Exploring User Interaction Modalities for Enhanced Open-Ended Learning in XR Training David Plecher
05.06.25 Mehmet Dereli Master Thesis Final Context-Aware Animation in Video Games: Enhancing Character Controller Components through Motion Matching and Procedural Integration Daniel Dyrda
22.05.25 Dominik Mehringer Master Thesis Final Digital Twins and Virtual Reality in Smart Hospitals: A Data-Driven Predictive Analytics Solution for Enhancing Operational Efficiency Christian Eichhorn
22.05.25 Dawin Yurtseven Bachelor Thesis Final Impossible Spaces and How to Implement Them Daniel Dyrda
22.05.25 Leonard Keil Guided Research Final Analysis and Improvements of a Programming Serious Game for Higher Order Learning David Plecher
 
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