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Talk Information

  • Director: Prof. Gudrun Klinker
  • Schedule: (usually) every Thursday, at 09:15 am
  • Location: announced via email and in the list below

Please consider the following templates:

Talk Duration

The following table gives the upper limits in minutes for the duration of talks.


TypePitchFinal (from WS25/26)
TalkDiscussionTalkDiscussion
Bachelor/Master-Thesis
Guided Research
(Games) Lab-Course
2:3021510

Talks on next Do. (18.12.25) at 09:00

"https://bbb.in.tum.de/sve-mqf-6eu"


Student

Master Thesis (Kick-Off)

Mayer, Elisabeth

Jan Giedl

Multi-Display Visualization of Urban Air Mobility Operation and Feature Detection Error Modelling for Marker-based Navigation

Urban Air Mobility (UAM) demands accurate vertical take off and landing, but GNSS navigation is often degraded by multipath, shadowing, and atmospheric disturbances. This thesis develops a feature-detection error model for vision augmented navigation and an immersive multi display visualization for UAM pilots.
Using Unreal Engine combined with ProjectAirSim Plugin, we create realistic vertiport scenes, including fiducial markers, and simulate vehicle dynamics. Image sequences with corresponding grouth-truth camera poses are generated under varied weather, lighting, and motion conditions. A model of the feature detection error is derived as functions of drone pose, environmental parameters, and sensor noise. Through Unreal Engine we stream live simulation and navigation data to the LRZ CAVE, a five wall VR environment, delivering a real time pilot view while synchronizing multiple render nodes.
This master thesis offers a foundation for research and operational assessment of vision assisted UAM navigation and demonstrates its results to pilots through a multi-display visualization.

Upcoming:

Name

Thesis Title

Type

Talk

Scheduled on

none


Pending:


Name

Thesis Title

Type

none




Past:

 

Date

Name

Team Members

Type

Talk

Thesis Title

WikiPage

Advisor

11.12.25 Haposan, Azarya Bernard Bachelor Thesis Final A Smart Health Application for Vital Sign Monitoring Using IoT and AI Christian Eichhorn
11.12.25 Patrick Wehrstein Patrick Wehrstein Bachelor Thesis Final Spatial Storytelling in Games: Mapping the Player Experience to the Game Space Daniel Dyrda
11.12.25 Benedikt Stefan Günther Bachelor Thesis Kick-Off Advancing Accessibility: Developing a Framework for 3D First-Person Games Chrysa Bika
27.11.25 Alexander Starzengruber Bachelor Thesis Final A Supporting Game for Teaching in Food Process Engineering – System Design and Implementation Sven Liedtke
27.11.25 Lara Szymborski Bachelor Thesis Final A Supporting Game for Teaching in Food Process Engineering – Concept and Gamification Aspects for Learning Success Sven Liedtke
13.11.25 Werner Richter Bachelor Thesis Final Toward Accessible Navigation in Digital Games: Developing a Wayfinding Framework for Accessibility and Inclusive Game Design Chrysa Bika
13.11.25 Alexander Michael Wudy Bachelor Thesis Final Scalable System Design to Enhance Serious Games for Student Performance Analysis in Education Sven Liedtke
13.11.25 Mingyang Li Master Thesis Final Design and Implementation of a Map-Based Game for Multi-Display Automotive User Interfaces Christian Eichhorn
13.11.25 Maximiliane Münch Master Thesis Final Developing a Framework for the Temporal Structuring of Player Experience in Games Daniel Dyrda
06.11.25 Yoconda Born Bachelor Thesis Final Flashcards vs. Modern Interfaces: A Pre-Study for Learning Japanese Kanji David Plecher
06.11.25 Mariia Iurtaeva Mariia Iurtaeva Guided Research Final Exploring Augmented Reality for Japanese Language Learning with Spatial Dialogue and Vocabulary Anchoring Christian Eichhorn
06.11.25 Elias Kaspar Bachelor Thesis Kick-Off Synthetic Intimacy: Designing an Educational Game on Parasocial Relationships with AI Chatbots Chrysa Bika
06.11.25 Mikhail Zhukov Bachelor Thesis Kick-Off Accessibility Improvements of Combat Systems in Third-Person Videogames for People with Motor Impairments. Chrysa Bika
30.10.25 Wenxuan Chang Bachelor Thesis Final The Impact of Leader Age and Gender on Participant Effort: Testing in Virtual Reality Christian Eichhorn
30.10.25 Mahdis Sabzevarzadeh Guided Research Final Adapting Wayfinding System for Pacing Player Experience Based on the Space Foundation System Daniel Dyrda
30.10.25 Carolina Kawabata Master Thesis Kick-Off A Peer-Consultation Game for Managing Exam Anxiety in Higher Education Chrysa Bika
30.10.25 Bjorn Kühne Guided Research Final Designing an AR Serious Game for Training Student Health Workers in Clinical Sanitation Christian Eichhorn
23.10.25 Hamouda Horchani Bachelor Thesis Final Privacy-Preserving Publish-Subscribe based on Contextual Data Sandro Weber
16.10.25 Kilian Feser Guided Research Final LabyrinthosVR: Exploring the influence of Virtual Reality on language learning in Serious Games David Plecher
16.10.25 Kilian Feser James Pickrell;Linfeng Guo;Melisa Yilmaz Practical Course Final Language Island - Using Large Language Models to create Serious Games for Language Learning David Plecher
16.10.25 Tobias Mesmer Master Thesis Final EnvSLAM2: A Metric-Semantic SLAM for Context-Aware Augmented Reality Christian Eichhorn
09.10.25 Leonie Wargitsch Master Thesis Final Managing a Digital Forest: A Serious Game about Forestry Decision-Making David Plecher
09.10.25 Lucia Vitekova Bachelor Thesis Final Dynamic Difficulty Adjustment in Serious Games: A Literature Review and Design Proposal David Plecher
09.10.25 Lukas Daniel Rapp Bachelor Thesis Final Design and Implementation of a 3D UX Architecture for Automotive HMI Christian Eichhorn
09.10.25 Anton Mai Master Thesis Final Enhancing the VR Experience for Older Adults using Object Tracking and an AI Companion Christian Eichhorn
02.10.25 Jiesheng Ding Master Thesis Final Optimizing Helicopter Landing Support Through Multi-Source Geographical Data and Analysis Christian Eichhorn
02.10.25 Tobias Wentura Bachelor Thesis Kick-Off Augmented Reality in Transition: Bridging the Gap between Enterprise and Consumer Application Sven Liedtke
02.10.25 Robin Johannes Mayer Bachelor Thesis Final Procedural Generation of City Spaces in Infinite Game Worlds for Meaningful Player Experience Daniel Dyrda
02.10.25 Muhammet Furkan Dogruer Master Thesis Final Context-Enabled Publish-Subscribe for Mixed Reality Environments Sandro Weber
25.09.25 Jonas Weigand Master Thesis Final Evaluation of the BeamStellar tracking and pose estimation system for a Beaming Display Christian Eichhorn
25.09.25 Magdalena Joanna Polańska Bachelor Thesis Final Body Tracking in Extended Reality Sword Fighting Applications Sandro Weber
25.09.25 Ming Xin Bui Bachelor Thesis Final Remote Instructor Station to Simulator Communication and Data Handling for ROSIEX Christian Eichhorn
25.09.25 Timon Haas Bachelor Thesis Final Didactic Extension of a Serious Game for Introducing Unity David Plecher
19.09.25 Claudio Belloni Master Thesis Final Aesthetics Director: Developing a Game Engine System for Directing Aesthetics Using the Space Foundation System Daniel Dyrda
11.09.25 Chongyu Zhu Master Thesis Final Integrating Automated Pilot Training and Gaze-Informed Debriefing in a Mixed-Reality eVTOL Simulator Sven Liedtke
11.09.25 Felipe Reganin Donadon Bachelor Thesis Final Accessibility Features for Digital Games: Theory and Practice Chrysa Bika
11.09.25 Jan Tunze Bachelor Thesis Final Expanding Collaborative Maps for Emergency Services to Support Multi-User Interaction on Large Touchscreens Sven Liedtke
04.09.25 Leonhard Winter Master Thesis Final Implementation and Evaluation of Transitions for Assistive Holograms in eVTOL Flight Scenarios with Focus on the Landing Phase Sven Liedtke
04.09.25 Min Shan Luong Master Thesis Final Augmented Reality for Minimizing Human Errors in Manual Assembly: Supporting Untrained Workers in Industrial Settings Sven Liedtke
04.09.25 Maria Mayer Bachelor Thesis Final Expanding Dragon Tale’s Turn-based Combat System to be more engaging and tailored towards Japanese Kanji Learning David Plecher
28.08.25 Md Razaul Haque Usmani Master Thesis Final Evaluating the Efficiency of Human-AI Interaction in Virtual Reality Using Foundation Models Christian Eichhorn
21.08.25 Lukas Beutler Master Thesis Final Evaluation of Head Tracking Methods for Augmented Reality Applications in Roller Coasters Christian Eichhorn
21.08.25 Michael Berezovský Practical Course Final Customisio - UV Mapping Application for Customising Product Packages Daniel Dyrda
21.08.25 Pascal Neubert Master Thesis Final Understanding, Designing & Implementing Complex Skill Systems Daniel Dyrda
07.08.25 Baris Özakay Bachelor Thesis Final Introducing Robody to Elderly Patients: A Serious Game Approach with Augmented Reality Features Christian Eichhorn
07.08.25 Onurcan Aydin Master Thesis Final Comparative Analysis of Action Recognition Models: From RGB Videos to Mixed Reality Applications David Plecher
07.08.25 Ahmed Amin Master Thesis Final Automated Privacy-Preserving VR Visualizations of Patient-Specific Anatomy Christian Eichhorn
07.08.25 Ahmed Mostafa Abdelhaleem Kaddah Master Thesis Final Enhancing Immersion in Virtual Reality for Older Adults through Haptic Feedback and AI-Driven Animal Companions Christian Eichhorn
31.07.25 Mohammad Mahdi Khadem-Al-Charieh Master Thesis Final Developing a Story Engine for Video Games Daniel Dyrda
31.07.25 Natalie Adam Master Thesis Final Augmented Reality for On-Site Exploration of Archaeological Excavations: An Interactive Prototype from Irschen, Austria David Plecher
 
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