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Talk Information
- Director: Prof. Gudrun Klinker
- Schedule: (usually) every Thursday, at 09:15 am
- Location: announced via email and in the list below
Please consider following templates:
Talk Duration
The following table gives the upper limits in minutes for the duration of talks.
| Type | Pitch | Final (from WS25/26) | ||
|---|---|---|---|---|
| Talk | Discussion | Talk | Discussion | |
| Bachelor/Master-Thesis Guided Research (Games) Lab-Course | 2:30 | 2 | 15 | 10 |
Talks on next Do. (11.12.25) at 09:00
"https://bbb.in.tum.de/sve-mqf-6eu"
Student | Bachelor Thesis (Final) | Christian Eichhorn |
|---|---|---|
Haposan, Azarya Bernard | A Smart Health Application for Vital Sign Monitoring Using IoT and AI | |
Vital signs monitoring is common practice in the medical field. However, hydration, | ||
Student | Bachelor Thesis (Final) | Daniel Dyrda |
|---|---|---|
Patrick Wehrstein Patrick Wehrstein | Spatial Storytelling in Games: Mapping the Player Experience to the Game Space | |
This paper evaluates the method and development of a tool designed to aid level | ||
Student | Bachelor Thesis (Kick-Off) | Chrysa Bika |
|---|---|---|
Benedikt Stefan Günther | Advancing Accessibility: Developing a Framework for 3D First-Person Games | |
Accessibility in Video Games is a challenging yet crucial aspect for Developers to get right. While it is generally believed that it is an aspect that should be considered during development, it is not the highest priority. Therefore, it is essential to improve accessibility in games by making it easier for developers to include accessibility features. | ||
Upcoming:
|
Name |
Thesis Title |
Type |
Talk |
Scheduled on |
|---|---|---|---|---|
| Jan Giedl | Multi-Display Visualization of Urban Air Mobility Operation and Feature Detection Error Modelling for Marker-based Navigation | Master Thesis | Kick-Off | 18.12.25 |
Pending:
|
Name |
Thesis Title |
Type |
|---|---|---|
Past:
|
Date |
Name |
Team Members |
Type |
Talk |
Thesis Title |
WikiPage |
Advisor |
|---|---|---|---|---|---|---|---|
| 27.11.25 | Alexander Starzengruber | Bachelor Thesis | Final | A Supporting Game for Teaching in Food Process Engineering – System Design and Implementation | Sven Liedtke | ||
| 27.11.25 | Lara Szymborski | Bachelor Thesis | Final | A Supporting Game for Teaching in Food Process Engineering – Concept and Gamification Aspects for Learning Success | Sven Liedtke | ||
| 13.11.25 | Werner Richter | Bachelor Thesis | Final | Toward Accessible Navigation in Digital Games: Developing a Wayfinding Framework for Accessibility and Inclusive Game Design | Chrysa Bika | ||
| 13.11.25 | Alexander Michael Wudy | Bachelor Thesis | Final | Scalable System Design to Enhance Serious Games for Student Performance Analysis in Education | Sven Liedtke | ||
| 13.11.25 | Mingyang Li | Master Thesis | Final | Design and Implementation of a Map-Based Game for Multi-Display Automotive User Interfaces | Christian Eichhorn | ||
| 13.11.25 | Maximiliane Münch | Master Thesis | Final | Developing a Framework for the Temporal Structuring of Player Experience in Games | Daniel Dyrda | ||
| 06.11.25 | Yoconda Born | Bachelor Thesis | Final | Flashcards vs. Modern Interfaces: A Pre-Study for Learning Japanese Kanji | David Plecher | ||
| 06.11.25 | Mariia Iurtaeva | Mariia Iurtaeva | Guided Research | Final | Exploring Augmented Reality for Japanese Language Learning with Spatial Dialogue and Vocabulary Anchoring | Christian Eichhorn | |
| 06.11.25 | Elias Kaspar | Bachelor Thesis | Kick-Off | Synthetic Intimacy: Designing an Educational Game on Parasocial Relationships with AI Chatbots | Chrysa Bika | ||
| 06.11.25 | Mikhail Zhukov | Bachelor Thesis | Kick-Off | Accessibility Improvements of Combat Systems in Third-Person Videogames for People with Motor Impairments. | Chrysa Bika | ||
| 30.10.25 | Wenxuan Chang | Bachelor Thesis | Final | The Impact of Leader Age and Gender on Participant Effort: Testing in Virtual Reality | Christian Eichhorn | ||
| 30.10.25 | Mahdis Sabzevarzadeh | Guided Research | Final | Adapting Wayfinding System for Pacing Player Experience Based on the Space Foundation System | Daniel Dyrda | ||
| 30.10.25 | Carolina Kawabata | Master Thesis | Kick-Off | A Peer-Consultation Game for Managing Exam Anxiety in Higher Education | Chrysa Bika | ||
| 30.10.25 | Bjorn Kühne | Guided Research | Final | Designing an AR Serious Game for Training Student Health Workers in Clinical Sanitation | Christian Eichhorn | ||
| 23.10.25 | Hamouda Horchani | Bachelor Thesis | Final | Privacy-Preserving Publish-Subscribe based on Contextual Data | Sandro Weber | ||
| 16.10.25 | Kilian Feser | Guided Research | Final | LabyrinthosVR: Exploring the influence of Virtual Reality on language learning in Serious Games | David Plecher | ||
| 16.10.25 | Kilian Feser | James Pickrell;Linfeng Guo;Melisa Yilmaz | Practical Course | Final | Language Island - Using Large Language Models to create Serious Games for Language Learning | David Plecher | |
| 16.10.25 | Tobias Mesmer | Master Thesis | Final | EnvSLAM2: A Metric-Semantic SLAM for Context-Aware Augmented Reality | Christian Eichhorn | ||
| 09.10.25 | Leonie Wargitsch | Master Thesis | Final | Managing a Digital Forest: A Serious Game about Forestry Decision-Making | David Plecher | ||
| 09.10.25 | Lucia Vitekova | Bachelor Thesis | Final | Dynamic Difficulty Adjustment in Serious Games: A Literature Review and Design Proposal | David Plecher | ||
| 09.10.25 | Lukas Daniel Rapp | Bachelor Thesis | Final | Design and Implementation of a 3D UXArchitecture for Automotive HMI | Christian Eichhorn | ||
| 09.10.25 | Anton Mai | Master Thesis | Final | Enhancing the VR Experience for Older Adults using Object Tracking and an AI Companion | Christian Eichhorn | ||
| 02.10.25 | Jiesheng Ding | Master Thesis | Final | Optimizing Helicopter Landing Support Through Multi-Source Geographical Data and Analysis | Christian Eichhorn | ||
| 02.10.25 | Tobias Wentura | Bachelor Thesis | Kick-Off | Augmented Reality in Transition: Bridging the Gap between Enterprise and Consumer Application | Sven Liedtke | ||
| 02.10.25 | Robin Johannes Mayer | Bachelor Thesis | Final | Procedural Generation of City Spaces in Infinite Game Worlds for Meaningful Player Experience | Daniel Dyrda | ||
| 02.10.25 | Muhammet Furkan Dogruer | Master Thesis | Final | Context-Enabled Publish-Subscribe for Mixed Reality Environments | Sandro Weber | ||
| 25.09.25 | Jonas Weigand | Master Thesis | Final | Evaluation of the BeamStellar tracking and pose estimation system for a Beaming Display | Christian Eichhorn | ||
| 25.09.25 | Magdalena Joanna Polańska | Bachelor Thesis | Final | Body Tracking in Extended Reality Sword Fighting Applications | Sandro Weber | ||
| 25.09.25 | Ming Xin Bui | Bachelor Thesis | Final | Remote Instructor Station to Simulator Communication and Data Handling for ROSIEX | Christian Eichhorn | ||
| 25.09.25 | Timon Haas | Bachelor Thesis | Final | Didactic Extension of a Serious Game for Introducing Unity | David Plecher | ||
| 19.09.25 | Claudio Belloni | Master Thesis | Final | Aesthetics Director: Developing a Game Engine System for Directing Aesthetics Using the Space Foundation System | Daniel Dyrda | ||
| 11.09.25 | Chongyu Zhu | Master Thesis | Final | Integrating Automated Pilot Training and Gaze-Informed Debriefing in a Mixed-Reality eVTOL Simulator | Sven Liedtke | ||
| 11.09.25 | Felipe Reganin Donadon | Bachelor Thesis | Final | Accessibility Features for Digital Games: Theory and Practice | Chrysa Bika | ||
| 11.09.25 | Jan Tunze | Bachelor Thesis | Final | Expanding Collaborative Maps for Emergency Services to Support Multi-User Interaction on Large Touchscreens | Sven Liedtke | ||
| 04.09.25 | Leonhard Winter | Master Thesis | Final | Implementation and Evaluation of Transitions for Assistive Holograms in eVTOL Flight Scenarios with Focus on the Landing Phase | Sven Liedtke | ||
| 04.09.25 | Min Shan Luong | Master Thesis | Final | Augmented Reality for Minimizing Human Errors in Manual Assembly: Supporting Untrained Workers in Industrial Settings | Sven Liedtke | ||
| 04.09.25 | Maria Mayer | Bachelor Thesis | Final | Expanding Dragon Tale’s Turn-based Combat System to be more engaging and tailored towards Japanese Kanji Learning | David Plecher | ||
| 28.08.25 | Md Razaul Haque Usmani | Master Thesis | Final | Evaluating the Efficiency of Human-AI Interaction in Virtual Reality Using Foundation Models | Christian Eichhorn | ||
| 21.08.25 | Lukas Beutler | Master Thesis | Final | Evaluation of Head Tracking Methods for Augmented Reality Applications in Roller Coasters | Christian Eichhorn | ||
| 21.08.25 | Michael Berezovský | Practical Course | Final | Customisio - UV Mapping Application for Customising Product Packages | Daniel Dyrda | ||
| 21.08.25 | Pascal Neubert | Master Thesis | Final | Understanding, Designing & Implementing Complex Skill Systems | Daniel Dyrda | ||
| 07.08.25 | Baris Özakay | Bachelor Thesis | Final | Introducing Robody to Elderly Patients: A Serious Game Approach with Augmented Reality Features | Christian Eichhorn | ||
| 07.08.25 | Onurcan Aydin | Master Thesis | Final | Comparative Analysis of Action Recognition Models: From RGB Videos to Mixed Reality Applications | David Plecher | ||
| 07.08.25 | Ahmed Amin | Master Thesis | Final | Automated Privacy-Preserving VR Visualizations of Patient-Specific Anatomy | Christian Eichhorn | ||
| 07.08.25 | Ahmed Mostafa Abdelhaleem Kaddah | Master Thesis | Final | Enhancing Immersion in Virtual Reality for Older Adults through Haptic Feedback and AI-Driven Animal Companions | Christian Eichhorn | ||
| 31.07.25 | Mohammad Mahdi Khadem-Al-Charieh | Master Thesis | Final | Developing a Story Engine for Video Games | Daniel Dyrda | ||
| 31.07.25 | Natalie Adam | Master Thesis | Final | Augmented Reality for On-Site Exploration of Archaeological Excavations: An Interactive Prototype from Irschen, Austria | David Plecher | ||
| 31.07.25 | Werner Richter | Bachelor Thesis | Kick-Off | Toward Accessible Navigation in Digital Games: Developing a Wayfinding Framework for Accessibility and Inclusive Game Design | Chrysa Bika | ||
| 17.07.25 | Aleksandar Bankov | Bachelor Thesis | Final | Game Testing Reimagined: A Tool for Visualisation, Collection and Analysation of Player Behavior Data for Game Testing | Daniel Dyrda | ||
| 17.07.25 | Anna Bliznyuk | Bachelor Thesis | Final | Creating an AR Guide for the Medinaceli Relief Cycle | read more1754022223 | David Plecher |