The suggested topic of this course was to develop unique concepts for specific game characters and game environments. 13 students took part in this seminar. The results could be presented in two different categories: (A) Game Design or (B) Artists Portfolio. All students decided to present their work as an artists portfolio.
- Baroque Shooter . Concept Art | Alina Fetoski
- Dystopian Megacity | Samuel Saruba
- Ghibli Artstyle Characters | Damian Schneider
- Helena . World Building and Character Design | Viktoria Kirchleitner
- Magic Underwater Civilization | Yuliana Poliakova
- Modern Ancient Warriors | Jonas Hack
- Monster Designs | Damian Lachenmayr
- Neo-Noir . Concept Art | Lukas Moungos
- Open World Forest Simulation | Jannik Waldraff
- Ronin Samurai Character | Okay Ünal
- Steampunk . World Building and Character Design | Mia Klang . Laura Marsoner
Due to SARS-CoV-2 pandemic, the whole course was conducted via distance learning and blended learning tools.