TitleSARS-CoV-2-Ω
ContributorsMatthias Helbich, Christoph Ertsey, Nathanael Riem, Mingyang Li, Truc Kim Nguyen
CourseLevel Engineering: Methoden und Werkzeuge für die Erstellung von Spielumgebungen und Level Design (IN2402)
SemesterWS 2021/2022
Project Webpage

SARS-CoV-2-Ω

A Post-Apocalyptic Stealth Game

Poster:

SARS-CoV-2-Ω-Poster-Version1.pdf


ControlsDescription
WASDMoving
T

Toggle Throw Mode

Scroll Wheel to adjust distance

PPause Menu (Sound Settings)

Trailer:

https://www.dropbox.com/sh/7vh07j0ws13qirs/AADCPndgbvgWczSJp_wDBCfca?dl=0

Screenshots:


Some Development Materials:

Late sketch of the level's map:                                                                 Sideway sketch of the map, showing some verticality:

Moodboard to gather ideas:                                                                                                                                            Blockout process → Filling the scene with assets:

To Do:

  • Fix Bugs (like Zombie Movement & Detection)
  • Additional Zombies
  • More ambience sounds
  • Fail Condition & "Exit Game" Buttons
  • Cutscenes
  • Improve Visuals (Light Baking, Animations, Lens Flares)
  • Keine Stichwörter