(Guided Research | Master Thesis) Computer Science or Games Engineering Multi-User Waytracking for and with AR
Description: AR applications benefit from an enhanced understanding of the scene - a navigation application, for example, will be better if more than just a 3D model is known of the scene. This "more" can be, for example, paths that users frequently use or motion patterns like "stair climbing" that indicate whether a part of the path requires increased attention and should rather not be overlaid by AR content. To this end, an existing AR application for the FMI main hall will be extended with IMU-based pathtracking that iteratively computes standard paths from user motion patterns and extends them into a navigation tool.
Suggested (but not mandatory) Knowledge:
- Unity
- Affinity for sensor data
- Nodejs / Javascript