Prof. Johanna Pirker (with Dr. David Plecher and Sven Liedtke)
For Registration
Use this page for registration Team registration
For changes on your EXISTING registration use this page
General Information
The Demo Day of the Fakultät für Informatik aims to provide a platform for exceptional student projects to be presented to a broader audience.
Students have the opportunity to present interesting demonstrations and results obtained in the context of courses, exercises or other activities and discuss these with a broad range of visitors.
The presentations each consist of a conference-style "one minuite madness" introduction and a demo- or poster-presentation afterwards.
More on cit.tum.de/cit/demoday
Summer Semester 2026
The Demo Day of the summer semester 2025/26 will take place on 14. July 2026. Students will present their current projects in the context of different teaching or research activities.
Time & Location
The Demo Day will take place on 14. July 2026.
- Presentations: 16:00 - 17:15, Room: MI HS3
- Posters/Demos: 17:30 - 20:00 in the MI main hall
Information for participants
Registration
- NEW registration: go here (have own separate page, no confusion and temptation to go straight to form on the right when trying to update)
(alternative) send an email with your project name and the members of your team to David Plecher - UPDATE registration: go here
Presentation
- each participating project will be presented in a 1-minute teaser-presentation, consisting of 1 slide
- The presentation should be given in english
- Do not use animations/videos/multiple pages in your slides. You will not have direct control over your presentation.
- Provide this slide using the registration form or via email to David Plecher
- Use the template below
- During presentation time, please try to roughly sort by project number in advance so we get a smooth flow of presenters
Booth
- Each project has to give a demo in the main hall (poster+demo also possible)
- In special cases you can have your poster printed (A1). Please use the registration form or contact David Plecher. You can use the template below for your own posters.
- You get 1/2 table (with power but no Ethernet connection) demo space plus opportunity to put up your poster
- Please ask if you need special/additional equipment is available (such as power, bright/dark lighting preferences, additional space, etc.) by using the registration form or contact David Plecher
- Also send additional questions to David Plecher
Important Deadlines
- 14th July 2026 16:00: Start DemoDay Presentations
- 14th July 2026 15:30: Setup
- 14th July 2026 12:00: Project IDs, Table Slots and Seating will be announced - see table below
- 12 July 2026: Hand in the 1 minute madness slide
- 11 July 2026: Last possibility to request additional requirements (please always double check with your supervisor/teacher)
- 10th July 2026: Last possibility to submit poster files (to be printed by us)
- 12th July 2026: Last possibility for registration for DemoDay SS2026
Templates
Seat/Booth Overview
|
Team Name |
RelatedLecture |
Booth (Table Number) |
Team Number (Order of presentation 1-Minute-Madness) |
|---|---|---|---|
| Reality Turns Sour | Master Practical Course | 1 | |
| Must have been a zombie | Master Praktikum | 10 | |
| Jump Ship | Computer Games Laboratory (IN7106, IN710615) | 11 | |
| Codebreak Collective | Games mit Bewegung- Dein Körper als 3D Nutzerinterface (CIT3220000) | 12 | |
| Anwendungsfach Games Engineering | CIT | 13 | |
| Asterix & Obelx AR Project | Erweiterte Realitaet (IN2018) | 14A | |
| Frame Titans | PhD Student Project | 14B | |
| Sketchlings | Immersive Arts | 15 | |
| "Feed The Machine" by madeby Games | Immersive Storytelling | 16 | |
| Every friend deserves a bullet | Master Practical Course | 17 | |
| HeinziBumBum by Bimpfingers | Open Realtime Games Workshop | 18 | |
| Echoes | Immersive Storytelling | 19 | |
| Sync or Swim | Games Lab | 20 | |
| Ministry of Silence | Seminar : Immersive Storytelling | 21 | |
| Demil Omerovic | Bachelor Thesis | 22A | |
| Detecting Brain Rot with Eye Tracking | Bachelor Thesis | 22B | |
| Developing and Evaluating Language Models for Toxicity Detection in Twitch Live Chats | Bachelor Thesis | 23A | |
| EarWorm | Dreidimensionale Nutzerschnittstellen | 23B | |
| ConnectAR | IN2018 | 24A | |
| How leaders react to followers' resistance in different settings: A virtual reality study | Master Thesis | 24B | |
| 3D Gaussian Splatting Techniques for Realtime Photorealistic Automotive Visualization | Master Thesis | 25A | |
| Helicopter Landing Support | Master Thesis | 25B | |
| CV-Based MR Interfaces for Humanoid Robot Teleoperation in Medical Care | Master's Thesis | 26A | |
| An LLM-Driven Interactive Tour Guide for Real-World 3D Geospatial Environments in Virtual Reality | Master's Thesis | 26B | |
| C.A.M.E.L.S | Master-Praktikum Games Engineering | 27 | |
| HouseRenovatorVR | Games mit Bewegung- Dein Körper als 3D Nutzerinterface | 28 | |
| Stacy's Revenge | Immersive Storytelling: Games | 29 | |
| Runes in Ruin | Open Real Time Games Workshop (IN2331) | 2A | |
| SmallDwarves | Einführung in Audio für Games (CIT2220000) | 2B | |
| Team CodeVanguard | Master Practical Course | 30 | |
| ClimbingVRenzy | 3DUI | 31 | |
| The Demon Within | 3D User Interfaces (IN2111) | 32 | |
| Constellation of the Good | Immersive Arts | 33 | |
| Pirates Of Central Europe | Games with Motion | 34 | |
| Final Stand VR | Games with Motion | 35 | |
| susenka44 | SemesterGamejam | 3A | |
| Root: Access Denied | SemesterGameJam | 3B | |
| Dice Rush | Dreidimensionale Nutzerschnittstellen | 4 | |
| SND-MXR | Einführung in Audio für Games (CIT2220000) | 5A | |
| Sound Bar | Audio für Games | 5B | |
| MIDI-Mario | Audio für Games | 6A | |
| Split-Beat | Audio für Games | 6B | |
| Nightlight | Immersive Storytelling: Games | 7 | |
| The midnight route | 3D User Interfaces | 8A | |
| bloom3d | Augmented Reality | 8B | |
| StormWake Entertainment | MasterPraktikum | 9 |