Prof. Johanna Pirker (with Dr. David Plecher and Sven Liedtke)

For Registration

Use this page for registration Team registration

For changes on your EXISTING registration use this page

General Information

The Demo Day of the Fakultät für Informatik aims to provide a platform for exceptional student projects to be presented to a broader audience.

Students have the opportunity to present interesting demonstrations and results obtained in the context of courses, exercises or other activities and discuss these with a broad range of visitors.

The presentations each consist of a conference-style "one minuite madness" introduction and a demo- or poster-presentation afterwards.

More on cit.tum.de/cit/demoday

Summer Semester 2026

The Demo Day of the summer semester 2025/26 will take place on 14. July 2026. Students will present their current projects in the context of different teaching or research activities.


Time & Location

The Demo Day will take place on 14. July 2026.

  • Presentations: 16:00 - 17:15, Room: MI HS3 
  • Posters/Demos: 17:30 - 20:00 in the MI main hall

Information for participants

Registration

  • NEW registration: go here (have own separate page, no confusion and temptation to go straight to form on the right when trying to update)
    (alternative) send an email with your project name and the members of your team to David Plecher
  • UPDATE registration: go here

Presentation

  • each participating project will be presented in a 1-minute teaser-presentation, consisting of 1 slide
  • The presentation should be given in english
  • Do not use animations/videos/multiple pages in your slides. You will not have direct control over your presentation.
  • Provide this slide using the registration form or via email to David Plecher
  • Use the template below
  • During presentation time, please try to roughly sort by project number in advance so we get a smooth flow of presenters

Booth

  • Each project has to give a demo in the main hall (poster+demo also possible)
  • In special cases you can have your poster printed (A1). Please use the registration form or contact David Plecher. You can use the template below for your own posters.
  • You get 1/2 table (with power but no Ethernet connection) demo space plus opportunity to put up your poster
  • Please ask if you need special/additional equipment is available (such as power, bright/dark lighting preferences, additional space, etc.) by using the registration form or contact David Plecher
  • Also send additional questions to David Plecher

Important Deadlines


  • 14th July 2026 16:00: Start DemoDay Presentations 
  • 14th July 2026 15:30: Setup 
  • 14th July 2026 12:00: Project IDs, Table Slots and Seating will be announced - see table below
  • 12 July 2026: Hand in the 1 minute madness slide
  • 11 July 2026: Last possibility to request additional requirements (please always double check with your supervisor/teacher)
  • 10th July 2026: Last possibility to submit poster files (to be printed by us)
  • 12th July 2026: Last possibility for registration for DemoDay SS2026

Templates

Seat/Booth Overview

Team Name

RelatedLecture

Booth (Table Number)

Team Number (Order of presentation 1-Minute-Madness)

Reality Turns Sour Master Practical Course 1
Must have been a zombie Master Praktikum 10
Jump Ship Computer Games Laboratory (IN7106, IN710615) 11
Codebreak Collective Games mit Bewegung- Dein Körper als 3D Nutzerinterface (CIT3220000) 12
Anwendungsfach Games Engineering CIT 13
Asterix & Obelx AR Project Erweiterte Realitaet (IN2018) 14A
Frame Titans PhD Student Project 14B
Sketchlings Immersive Arts 15
"Feed The Machine" by madeby Games Immersive Storytelling 16
Every friend deserves a bullet Master Practical Course 17
HeinziBumBum by Bimpfingers Open Realtime Games Workshop 18
Echoes Immersive Storytelling 19
Sync or Swim Games Lab 20
Ministry of Silence Seminar : Immersive Storytelling 21
Demil Omerovic Bachelor Thesis 22A
Detecting Brain Rot with Eye Tracking Bachelor Thesis 22B
Developing and Evaluating Language Models for Toxicity Detection in Twitch Live Chats Bachelor Thesis 23A
EarWorm Dreidimensionale Nutzerschnittstellen 23B
ConnectAR IN2018 24A
How leaders react to followers' resistance in different settings: A virtual reality study Master Thesis 24B
3D Gaussian Splatting Techniques for Realtime Photorealistic Automotive Visualization Master Thesis 25A
Helicopter Landing Support Master Thesis 25B
CV-Based MR Interfaces for Humanoid Robot Teleoperation in Medical Care Master's Thesis 26A
An LLM-Driven Interactive Tour Guide for Real-World 3D Geospatial Environments in Virtual Reality Master's Thesis 26B
C.A.M.E.L.S Master-Praktikum Games Engineering 27
HouseRenovatorVR Games mit Bewegung- Dein Körper als 3D Nutzerinterface 28
Stacy's Revenge Immersive Storytelling: Games 29
Runes in Ruin Open Real Time Games Workshop (IN2331) 2A
SmallDwarves Einführung in Audio für Games (CIT2220000) 2B
Team CodeVanguard Master Practical Course 30
ClimbingVRenzy 3DUI 31
The Demon Within 3D User Interfaces (IN2111) 32
Constellation of the Good Immersive Arts 33
Pirates Of Central Europe Games with Motion 34
Final Stand VR Games with Motion 35
susenka44 SemesterGamejam 3A
Root: Access Denied SemesterGameJam 3B
Dice Rush Dreidimensionale Nutzerschnittstellen 4
SND-MXR Einführung in Audio für Games (CIT2220000) 5A
Sound Bar Audio für Games 5B
MIDI-Mario Audio für Games 6A
Split-Beat Audio für Games 6B
Nightlight Immersive Storytelling: Games 7
The midnight route 3D User Interfaces 8A
bloom3d Augmented Reality 8B
StormWake Entertainment MasterPraktikum 9
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