Author:

Michl Bayer, Sebastian Geheeb, Chris Kohler, Kerstin Pfaffinger, Bahy Nguyen, Michael Vynogradov, Jannik Waldraff
Supervisor:Prof. Gudrun Klinker
Advisor:M. Sc. Daniel Dyrda
Submission Date:09.02.2023

Project Description

Between Worlds is a 3D Puzzle Game containing Stealth and Jump ´n´ Run elements. You are a magic creature created by an evil wizard and trapped in his castle. Your goal is to solve puzzles and eventually escape the castle. To do this, you have to master leveraging the wizard's magic orb, that has the ability to switch between worlds, making objects appear and disappear. The orb follows you, but can also be laid down and resummoned. You can also deactivate the orb.

There are 6 levels in total, namely Laboratory, Library, Garden, Church, Catacombs and Dining Hall. Some of them contain guards trying to capture you. On your way you can collect up to 18 shinies. Each level features its own unique soundtrack composed by Chris Kohler from the Hochschule für Musik und Theater München.

Between Worlds was developed in the context of the course "Level Engineering: Methoden und Werkzeuge für die Erstellung von Spielumgebungen und Level Design" and therefore applies common Level Design Concepts.


Game Link

https://24h7d4w.itch.io/between-worlds


Impressions

Between Wolds.mp4




Between_Worlds_Demo_Day.pptx