Author:

Merk, Sebastian
Supervisor:Prof. Gudrun Klinker
Advisor:Liedtke, Sven (@ga73gop)
Submission Date:[created]

Abstract

Due to an increase in popularity in XR, more advanced features are brought to these applications. Post-processing is one of them. In this work a post-processing architecture for XR applications was developed. A post-processing pipeline was implemented into the TallShipEngine. Furthermore, a set of effects was implemented on top of this pipeline. The effects were then tested on an Oculus DK2 VR headset and confirmed to be working as intended.

Results/Implementation/Project Description

Conclusion

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