Author: | Stefan Laimer, Florian Weinberger |
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Supervisor: | Prof. Gudrun Klinker |
Advisor: | Frieder Pankratz |
Submission Date: | 16.11.2014 |
Abstract
This thesis is intended as a group bachelor thesis for 2-3 students of the Bachelor Games Engineering course. The workload has to be divided into distinctive parts, so that every participant could finish his thesis without depending on the result of his teammates. Augmented Reality is a technique to bring virtual content into the real world. The goal of this thesis is to create a novel and immersive Augmented Reality Game, where the user interacts with the environment. An example of this is the Mechtanium Game (video below) developed by one of our students in a lab course.
Results/Implementation/Project Description
Conclusion
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