Author: | Thomas Bothe |
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Supervisor: | Prof. Gudrun Klinker |
Advisor: | Andreas Dippon |
Submission Date: | 15.08.2014 |
Abstract
The staggering improvements in the quality of video cameras as well as computers have opened us a whole new world of possibilities. The raw calculating power of modern computers combined with the information contained within the megapixels of a photograph enable us to process images from the real world. This thesis makes use of this possibility, providing a solution for replacing one human player in a real card game by an AI. The requirements for this setup are as simple as a webcam with a sufficient resolution as well as a projector. The interaction between human players and the created system in the context of card gaming is then studied.
Results/Implementation/Project Description
Conclusion
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