Author:

Johannes Schmidt
Supervisor:Prof. Gudrun Klinker
Advisor:Andreas Dippon
Submission Date:15.12.2012

Abstract


An existing volleyball game which is optimized for Xbox 360 controller input serves as basis for testing different motion-based input schemes. A Microsoft Kinect sensor recog- nizes the players in front of the screen. By moving your body and waving your hands you can control the player. The various input schemes will be tested and evaluated by different user groups. In the end you will know if motion-based input can be added to an existing game while preserving or even increasing the fun factor.

Results/Implementation/Project Description

Conclusion

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