Team Members
- Andrea Solanas de Vicente
- Ankur Deria
- Michael Dey
- Bendegúz Timár
Trailer
https://drive.google.com/file/d/1gKrzm3HbZ0FYx-qs_NCB_LaFiXsPHQfo/view?usp=share_link
Final game version
https://drive.google.com/drive/folders/1iI2ETX_KmIBXQNHyVOveUvUAeKSMDh7T
Design voting (over)
If you can help us decide the designs for the different items in the game we would really appreciate it. We created a form that takes 1 or 2 mins. Thank you!
https://forms.gle/WjPtt3L4mcDP6Ljf8
Full documentation
Milestone 1: Game Idea Pitch (08.05)
Milestone 2: Interim Demo (28.05)
PRESENTATION VIDEO WITH GAMEPLAY
7 Comments
Matija Jajčinović
10. May 2023b) E.g. Smash Bros use quite complicated attack combos => difficult to master and
competitive value. Does it get boring with only one binary punch/pressure?
c) Is there a punch direction? only right left punch in a crazy vertical environment seems a bit restrictive
Andrea Solanas de Vincente
10. May 2023Unknown User (ge25xub)
10. May 2023Andrea Solanas de Vincente
10. May 2023Another idea is that each dead player (automatically or by button press) speeds up the roller coaster. This way it stays a challenge, after defeating the enemy team.
Lorenzo Russo da Costa Auer
10. May 2023Andrea Solanas de Vincente
10. May 2023Unknown User (ge86buz)
11. May 2023