I have expanded the first draft of the terrain; the enlargement of the site has contributed a lot to the visual fidelity;

To boost performance I used camera occlusion baking

Added Unity's Volumetric Clouds

Problems encountered:

  •  git doesnt support terrains (delcared as .asset); first fix was to manually copy it; 
  • still too many trees => bad performance

1. Crop Farm first draft of the model

  • Keine Stichwörter