Interests
- Rendering for VR and AR
- Scientific Visualization
- Three Dimensional User Interfaces
- 3D Interaction Methods
Projects
- since 2017: Program Coordinator of the bachelor study program 'Informatics: Games Engineering'
- 2017 - 2018: Human Brain Project - Neurorobotics
Teaching
Lectures
- WS 2019/20
- Einführung in die Informatik für Games Engineering
- Einführung in Audio für Games
- Active Sports Game
- SS 2019
- 3D User Interfaces
- WS 2018/19
- Einführung in Audio für Games
- Interaktionsmethoden und Geräte
- SS 2018
- 3D User Interfaces
- Tanz und Schauspiel im virtuellen Studio
- WS 2017/18
- Seminar: Game Analysis
Open Student Projects and Research Questions
Open:
Project: Cooperative Map for Executive Officers during Catastrophic Situations
- no open Topics
Project: Ubi-Vis - Ubiquitous Visualization Platform for Mixed Reality Applications
Konnte nicht abgerufen werden https://jira.far.in.tum.de/sr/jira.issueviews:searchrequest-rss/10803/SearchRequest-10803.xml?tempMax=1000&os_username=jira_rssreader&os_password=6UgGpRWgtq7cIsRPlh6X - Seite nicht gefunden.- User Interface - Design and evaluate concepts to enhance spatial awareness to guide users to information of interests
- Continuous Integration - How to test and ensure functionality of XR apps and corresponding user interfaces
- Performance Measuring - Ensure low frame timing for XR application is crucial for a suitable user experience
- Adaptive scene management to fit environmental geometry
- Collaborative and shared virtual environment with HoloLens2 and other participants
- Enhancing 3D User Interfaces by a classification system for transitions and animations
- Project: Augmented CockpitKonnte nicht abgerufen werden https://jira.far.in.tum.de/sr/jira.issueviews:searchrequest-rss/10900/SearchRequest-10900.xml?tempMax=1000&os_username=jira_rssreader&os_password=6UgGpRWgtq7cIsRPlh6X - Seite nicht gefunden.
- Project: EduAR for Piano learning
- No topics available
Running and Finished Student Projects
Master-, Bachelor-Theses, Guided Research:
Inhalt nach Stichwort
Es ist kein Inhalt mit den angegebenen Stichworten vorhanden
BA – Daniel Schubert -- Development of a HoloLens? application to augment city skylines -- June 2017 - Oct 2017
MA – Theobald Bayer – Story Guided Procedural Generation of Complex Connected Worlds and Levels for Role Play Game -- June 2017 - Dec 2017
BA – Tobias Holewa -- Creating a High-Level Network Library for Fast-Paced Multiplayer Games -- Mai 2017 - Sept 2017
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