During development please consider what could be trivially implemented out of [These Guidelines](https://gameaccessibilityguidelines.com/) Here are a few examples of things that could be though of directly when writing code or when conceptualizing the work that needs to be done when implementing a new feature:

- **[BASIC](https://gameaccessibilityguidelines.com/basic/)**
	- [Ensure interactive elements / virtual controls are large and well spaced, particularly on small or touch screens](https://gameaccessibilityguidelines.com/ensure-interactive-elements-virtual-controls-are-large-and-well-spaced-particularly-on-small-or-touch-screens/)
	- [Ensure that all areas of the user interface can be accessed using the same input method as the gameplay](https://gameaccessibilityguidelines.com/ensure-that-all-areas-of-the-user-interface-can-be-accessed-using-the-same-input-method-as-the-gameplay/)
	- [Allow players to progress through text prompts at their own pace](https://gameaccessibilityguidelines.com/allow-players-to-progress-through-text-prompts-at-their-own-pace/)
	- [Use simple clear language](https://gameaccessibilityguidelines.com/use-simple-clear-language/)
	- [Allow the game to be started without the need to navigate through multiple levels of menus](https://gameaccessibilityguidelines.com/allow-the-game-to-be-started-without-the-need-to-navigate-through-multiple-levels-of-menus/)
	- [Use simple clear text formatting](https://gameaccessibilityguidelines.com/use-simple-clear-text-formatting/)
	- [Use an easily readable default font size](https://gameaccessibilityguidelines.com/use-an-easily-readable-default-font-size/)
	- [Provide high contrast between text/UI and background](https://gameaccessibilityguidelines.com/provide-high-contrast-between-text-ui-and-background/)
	- [Ensure no essential information is conveyed by a fixed colour alone](https://gameaccessibilityguidelines.com/ensure-no-essential-information-is-conveyed-by-a-fixed-colour-alone/)
	- [Ensure no essential information is conveyed by sounds alone](https://gameaccessibilityguidelines.com/ensure-no-essential-information-is-conveyed-by-sounds-alone/)
	- [Ensure that all settings are saved/remembered](https://gameaccessibilityguidelines.com/ensure-that-all-settings-are-saved-remembered/)
- **[INTERMEDIATE](https://gameaccessibilityguidelines.com/intermediate/)**
	- [Allow interfaces to be resized](https://gameaccessibilityguidelines.com/allow-interfaces-to-be-resized/)
	- [If producing a PC game, support windowed mode for compatibility with overlaid virtual keyboards](https://gameaccessibilityguidelines.com/if-producing-a-pc-game-support-windowed-mode-for-compatibility-with-overlaid-virtual-keyboards/)
	- [Make interactive elements that require accuracy (eg. cursor/touch controlled menu options) stationary](https://gameaccessibilityguidelines.com/make-interactive-elements-that-require-accuracy-eg-cursor-touch-controlled-menu-options-stationary/)
	- [Support more than one input device](https://gameaccessibilityguidelines.com/support-more-than-one-input-device/)
	- [Highlight important words](https://gameaccessibilityguidelines.com/highlight-important-words/)
	- [Provide a choice of text color, low/high contrast choice as a minimum](https://gameaccessibilityguidelines.com/provide-a-choice-of-text-colour-low-high-contrast-choice-as-a-minimum/)
	- [Ensure no essential information (especially instructions) is conveyed by text alone, reinforce with visuals and/or speech](https://gameaccessibilityguidelines.com/ensure-no-essential-information-especially-instructions-is-conveyed-by-text-alone-reinforce-with-visuals-and-or-speech/)
	- [Indicate / allow reminder of controls during gameplay](https://gameaccessibilityguidelines.com/indicate-allow-reminder-of-controls-during-gameplay/)
	- [Indicate / allow reminder of current objectives during gameplay](https://gameaccessibilityguidelines.com/indicate-allow-reminder-of-current-objectives-during-gameplay/)
	- [Give a clear indication that interactive elements are interactive](https://gameaccessibilityguidelines.com/give-a-clear-indication-that-interactive-elements-are-interactive/)
	- [Provide an option to adjust contrast](https://gameaccessibilityguidelines.com/provide-an-option-to-adjust-contrast/)
	- [Provide a stereo/mono toggle](https://gameaccessibilityguidelines.com/provide-a-stereo-mono-toggle/)
	- [Provide an autosave feature](https://gameaccessibilityguidelines.com/provide-an-autosave-feature/)
	- [Provide a manual save feature](https://gameaccessibilityguidelines.com/provide-a-manual-save-feature/)
	- 