Register for slot

You can register for a slot using this form.

Talk Information

  • Director: Prof. Gudrun Klinker
  • Schedule: (usually) every Thursday, at 09:15 am
  • Location: announced via email and in the list below

Please consider following templates:

Talk Duration

The following table gives the upper limits in minutes for the duration of talks.


TypeIntroFinal
TalkDiscussionTalkDiscussion
GR/BA/MA/MP10102010

No talks scheduled for this week

No talks scheduled

Upcoming:

Name

Thesis Title

Type

Talk

Scheduled on

Timotej Svitek Form Follows Mechanics: Metrics and Scale in Game Development Bachelor Thesis Final 01.08.24
Ege Ahmed Enhancing Locational Stability in Motion Capture: Development and Comparative Analysis of Calibration Techniques Bachelor Thesis Final 01.08.24
Marcel Staniszewski Integration of Augmented Reality in a museum catalog Bachelor Thesis Final 01.08.24
Heidi Albarazi SMARIOT- Elevating Elderly Independence through Smart Mirror, AR and IoT Technologies Bachelor Thesis Final 01.08.24


Pending:


Name

Team Members

Thesis Title

Type

Philipp Müller State Machines in Game Development: a Serious Game about Theory and Application Bachelor Thesis




Past:

 

Date

Name

Team Members

Type

Talk

Thesis Title

WikiPage

Advisor

18.07.24 Wenzhe Zhuge Ao Gao;Jiesheng Ding Practical Course Final Hospital Escape Christian Eichhorn
18.07.24 Akbar Suriaganda Master Thesis Final Working with Functional Gamespaces: Developing a Web-Based Editor for Hierarchical Hypergraphs Daniel Dyrda
11.07.24 Markus Gumbart Master Thesis Final Twitch Pet Sandro Weber
27.06.24 Stella Elisa Koschnike Bachelor Thesis Final Encourage Patients to Attend to Their Fluid Balance with the Help of Neural Networks Christian Eichhorn
27.06.24 Julie Vernet Master Thesis Final Implementation of an AR Superhuman Sport Platform in Unity Christian Eichhorn
20.06.24 Lorena Kneipp Vitale Practical Course Final WISTUM Daniel Dyrda
20.06.24 Irina Chernova Bachelor Thesis Final Bringing Virtual Worlds to Life: Design Concepts and Technical Implementation of Living World Systems in Digital Games Daniel Dyrda
20.06.24 Anja Sturm Master Thesis Final Development and Evaluation of a Locally-Hosted Generative AI Application for Small Companies Fabrizio Palmas
20.06.24 Ege Bahceci Bachelor Thesis Final Advancing Patient-Caretaker Communication: Blending 2D & AR Interfaces with AI-Driven Chatbot Capabilities Christian Eichhorn
13.06.24 Christoph Schure Bachelor Thesis Final Exploring AI Chat Systems: Implementation, Advantages, and Limitations within Software Systems Jonas Bender
13.06.24 Oliver Jung Oliver Jung Master Thesis Final Influence of Mixed-Reality on Presence in Driving Simulations Christian Eichhorn
13.06.24 Cornelius Vogl Bachelor Thesis Final Augmented reality as a marketing tool: a survey of recent developments David Plecher
06.06.24 Bahy Nguyen Bachelor Thesis Final Cloudscapes in Video Games: Authoring Real-Time Volumetric Clouds for Level Design Daniel Dyrda
06.06.24 Nicolas Ulrich Bachelor Thesis Final Developing a Reactive Player Controller in the Godot Game Engine: A Teaching Approach Daniel Dyrda
06.06.24 Malik Kotb Bachelor Thesis Final Aesthetic Graph Drawing of Hierarchical Hypergraphs Daniel Dyrda
06.06.24 Daniel Marius Haselbeck Bachelor Thesis Final Analysis of antique Statues using 3D Scans David Plecher
23.05.24 Michael Vynogradov Bachelor Thesis Final Action Recognition in Virtual Reality Sandro Weber
23.05.24 Melih Yilmaz Bachelor Thesis Final Assisting older adults in making healthier food choices using object detection Christian Eichhorn
23.05.24 Daniel Günther Bachelor Thesis Final Web-Based Visualization of Communication Patterns: Enhancing Digital Teaching Jonas Bender
23.05.24 Felix Kosian Master Thesis Final Development of a Unified Symbolic Artificial Intelligence Tool for Unity Daniel Dyrda
16.05.24 Jonas Goos Master Thesis Final Semantic Encoding for Video Conferencing: Increasing Robustness of Computer Vision Algorithms in Real-World Conditions Nassim Eghtebas
16.05.24 Katharina Benke Bachelor Thesis Final Managing Choice: Guiding Players Through Open-World Games Daniel Dyrda
16.05.24 Kilian Feser Bachelor Thesis Final Labyrinthos: A Serious Game approach for learning the Ancient Greek language David Plecher
16.05.24 Louis Pröbstle Bachelor Thesis Final Improving Data Visualization for Function Development in the Context of Automated Driving Christian Eichhorn
02.05.24 Berzan Yildiz Master Thesis Final Towards Real-Time Visualization of Virtualized Industrial Facilities using Mobile AR Scanning and Cloud-Based 3D Reconstruction Linda Rudolph
02.05.24 Alina Fetoski Bachelor Thesis Final Impossible Spaces in Video Games: Theory and Practice Daniel Dyrda
02.05.24 Kristin Fratzke Bachelor Thesis Final Evaluation of Photometric Data for the Use of Virtual Light Fixtures in Mixed Reality Production Systems Sven Liedtke
02.05.24 Lars Eble Master Thesis Final Automatic Detection of Macro Gameplay in Formal Gamespaces for eSports Broadcasts Daniel Dyrda
02.05.24 Claudio Belloni Guided Research Final Space Foundation System: An Approach to Spatial Problems in Games Daniel Dyrda
25.04.24 Paula Krumm Bachelor Thesis Final Fine-tuning and quality evaluation of the Segment Anything Model on egocentric data Christian Eichhorn
25.04.24 Lukas Maximilian Jonsson Bachelor Thesis Final Blockchain and Games: Evaluating Practicality and Impact Sandro Weber
25.04.24 Caroline Rendenbach Guided Research Final Proposing Formal Gamespaces as Foundation for Gameplay-Based Anti-Cheating Measures Daniel Dyrda
25.04.24 Anian Kalb Bachelor Thesis Final Ubi-Interact Python Node - Implementation and Testing Sandro Weber
18.04.24 Kerstin Pfaffinger Bachelor Thesis Final Anchors and Boundaries: Developing a Game Engine System for Hierarchical Spatial Partitioning of Gamespaces Daniel Dyrda
18.04.24 Rebecca Ahmed Bachelor Thesis Final Teaching the Fundamentals of Java Programming via Serious games David Plecher
18.04.24 Ignacio Pizarro Garcia Ignacio Pizarro Garcia Bachelor Thesis Final Development of a Co-Op Gamified Learning App in the Context of Driver Education and Road Safety Christian Eichhorn
18.04.24 Josef Michael Suckart Bachelor Thesis Final Conception and Prototypical Implementation of a Calendar-Based Online Communication Tool for Enhanced Team Collaboration and Hybrid Learning Jonas Bender
11.04.24 Daniel Bode Bachelor Thesis Final Evaluating Usage of Augmented Reality for Elderly People Christian Eichhorn
11.04.24 Martin Hubert Schacherbauer Guided Research Final Designing with Player Paths: Methods and Tools Daniel Dyrda
11.04.24 Alexander Williams Practical Course Final Level Engineering: Cavern City Daniel Dyrda
04.04.24 Christian Eichhorn Practical Course Final Drawing for Older Adults with Tangibles Christian Eichhorn
04.04.24 Yi Rui Cui Bachelor Thesis Final Algorithms and Data Structure for Formal Graph-Based Gamespace Analysis Daniel Dyrda
04.04.24 Cindy Muller Master Thesis Final AR Pop-Up Book: A Venture into Interactive Stories David Plecher
28.03.24 Sebastian Geheeb Bachelor Thesis Final Modern Development Approaches for Metroidvania Games Daniel Dyrda
28.03.24 Leonie Wargitsch Felix Bartossek;Matthias Mitschele;Leonie Wargitsch Practical Course Final l'Orfeo - Using a Serious Games as an Opera Guide David Plecher
28.03.24 Ivan Rozhdestvenskii Bachelor Thesis Final Beyond the Threshold: Theory and Practice of Doors in Digital Gaming Worlds Daniel Dyrda
28.03.24 Nuo Xu Tatev Tsokolakyan;Natalie Adam Practical Course Final Truffle Hunters- A locationed based AR game Sandro Weber
21.03.24 Berke Atropat Master Thesis Final Design and Implementation of User Needs and Interaction Principles for the Sustainability of an Open Source Conferencing Platform to Conduct Remote Experiments Nassim Eghtebas
21.03.24 Mert Yıldırır Master Thesis Final Intervention by Remote Experts I Guiding Participants in a React-based Online Experimental Video Conferencing Platform Nassim Eghtebas
21.03.24 Bikem Çamli Master Thesis Final AI-Driven Full-Stack Open Source Software Optimization: A Case Study with Experimental Hub Nassim Eghtebas
 
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